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Bedtime vs. Nightmares Wiki

The PC game.

Bedtime vs. Nightmares is coming to Steam for Windows, Linux and the Steam Deck: bought once, with no ads and nothing to buy inside it. The toys, the nightmares and the nights are the phone game's. What you earn, when you earn it and who you can play with are its own.

Wishlist it on Steam

Reading for the PC game?

The toy, nightmare, upgrade and event pages show the phone game's numbers until you switch. The switch is at the top of every page too.

At a glance.

Phone gamePC game
The campaign5,000 nights: the house, lap after lapThe Story: 240 nights, one trip through the house
Toys arriveUp to level 450All 49 by level 220, inside the story
CurrenciesCoins and gemsCoins only
A battle's coinsDoubled by watching a videoAlways doubled
Ads and a shopOptional videos and purchasesNone: bought once
Toy Mastery from M6Costs gemsCosts coins
Bosses wake up wide awakeOn boss nights after level 240On Hard, and for the story's last four bosses
Hard ModeLevels 4 to 5,000Levels 4 to 240 (237 nights)
Revive after a lost nightGems or a videoFree, once per solo night
Free toy chestEvery 4 hoursNone: rewards come from playing
Event prizes in gemsGemsItems and coins
Playing with friendsNoPlay Together: up to five players
Other ways to playDaily Dream, Longest NightThose, and six more in More Nights

The Story.

The PC game's campaign is the story: 240 nights across the twelve rooms, a boss at the end of each, the Shadow King last. Then the finale and the credits.

Toys in the story.

All 49 toys arrive inside the 240 nights. The first 21 come exactly when they do on a phone, up to level 80. From level 85 a new toy comes every five levels, in the same order, ending with the Hula Hoop at level 220: the last room is played with the whole toy box.

ToyPhone: levelPC: levelLevels soonerPhone: arrives atPC: arrives at
Dart SoldierStartStart–Lv 1Lv 1
Nightlight11–Lv 1Lv 1
Pillow Wall33–Lv 1Lv 1
Teddy Brawler55–Lv 1Lv 1
Jack-in-the-Box77–Lv 1Lv 1
Bubble Duck99–Lv 1Lv 1
Party Popper1212–Lv 1Lv 1
Flashlight1515–Lv 1Lv 1
Marble Catapult1818–Lv 2Lv 2
Dino Chomper2222–Lv 3Lv 3
Music Box2626–Lv 3Lv 3
Alarm Clock3030–Lv 4Lv 4
Block Tower3535–Lv 4Lv 4
Paper Plane Ace4040–Lv 4Lv 4
Lava Lamp4545–Lv 5Lv 5
Band-Aid Bunny5050–Lv 5Lv 5
Snow Globe6060–Lv 6Lv 6
Water Pistol6565–Lv 6Lv 6
Glow Stars7070–Lv 6Lv 6
Toy Jacks7575–Lv 7Lv 7
Triple Squirter8080–Lv 7Lv 7
Toy Magnet90855Lv 8Lv 8
Toy Train1009010Lv 8Lv 8
Cactus Plush1109515Lv 8Lv 8
Plasma Ball12010020Lv 9Lv 8
Desk Fan13010525Lv 9Lv 8
Toy Drum14011030Lv 10Lv 8
Jelly Slingshot15011535Lv 10Lv 9
Spring Glove16012040Lv 10Lv 9
Whoopee Cushion17012545Lv 10Lv 9
Glow Jar18013050Lv 11Lv 9
Disco Ball19013555Lv 11Lv 10
Frosty Blaster20014060Lv 12Lv 10
Umbrella22014575Lv 12Lv 10
Laser Tag Blaster24015090Lv 13Lv 10
Sky Rocket260155105Lv 13Lv 10
Butterfly Net280160120Lv 13Lv 10
Spinning Top300165135Lv 14Lv 10
Ice Pop310170140Lv 14Lv 10
Night Owl320175145Lv 14Lv 11
Star Turtle330180150Lv 14Lv 11
Sticky Tape345185160Lv 15Lv 11
Kaleidoscope360190170Lv 15Lv 11
Water Balloon375195180Lv 15Lv 11
Toy Cannon390200190Lv 15Lv 12
Crayon Castle405205200Lv 15Lv 12
Robo Pal420210210Lv 15Lv 12
Sock Snake435215220Lv 16Lv 12
Hula Hoop450220230Lv 16Lv 12

A toy won from the campaign arrives already trained, at about 70% of the level a typical team has reached by then. A toy that comes sooner on PC arrives trained for that earlier night.

Its bosses.

On a phone a boss wakes up wide awake only after level 240. The PC game has no such levels, so it has the wake-ups here: every boss on Hard Mode, and the story's last four bosses the first time through.

LevelBossRoomHealth in the storyWakes up in the storyHealth on HardWakes up on Hard
20The BoogeymanThe Bedroom10,017–15,626Yes
40The Coat Rack KingThe Closet13,411–24,140Yes
60The Dust Bunny QueenUnder the Bed22,599–39,775Yes
80The Moth QueenThe Attic7,578–13,035Yes
100The Boiler BeastThe Basement36,886–59,018Yes
120The Drain KrakenThe Bathroom46,265–74,024Yes
140The Midnight MuncherThe Midnight Kitchen48,051–91,298Yes
160The Toy TyrantThe Playroom45,448–77,261Yes
180The Junk TitanThe Garage54,645Yes109,291Yes
200The ScarecrowThe Backyard42,877Yes85,755Yes
220The SandmanDreamland's Edge52,523Yes105,046Yes
240The Shadow KingThe Nightmare Realm32,213Yes64,425Yes

On the nights it can wake up a boss starts with less health, tuned so the night is as hard awake as asleep. On Hard a boss has twice its health in the story (a little less where only the Hard night wakes it up), on top of a harder night. Each boss's page shows what it does once awake.

Coins only.

The PC game has one currency. Every battle's coins are doubled, and everything the phone game pays in gems is paid in coins instead.

Last boss beatenA night of coinsOne gem's worthMastery M6Mastery M25
The start1153180750
Level 20394137803,250
Level 40638211,2605,250
Level 60874291,7407,250
Level 801,099362,1609,000
Level 1001,318432,58010,750
Level 1201,534513,06012,750
Level 1401,747583,48014,500
Level 1601,956653,90016,250
Level 1802,162724,32018,000
Level 2002,366784,68019,500
Level 2202,568855,10021,250
Level 2402,770925,52023,000

Toy upgrades, the Bedroom and Dream Light cost what they do on a phone.

After the story.

The story's end is not the game's. A team finishes the story at around Lv 17 of 25, with Lv 25, the Bedroom, Toy Mastery and Dream Light still to earn.

Awards that changed.

Six of the phone game's awards count levels in the hundreds and thousands. On PC each keeps its name and its prize, with a goal the story can reach.

AwardPhone gamePC gamePoints
Sleep ChampionBeat level 250Beat 100 levels on Hard Mode30
Moon GuardianBeat level 500Beat all 12 bosses on Hard Mode40
Galaxy of StarsWin 500 levels with 3 starsWin every story night with 3 stars (240)45
Thousand NightsBeat level 1,000Win 1,000 nights, in any mode50
Dream KeeperBeat level 2,500Beat every level on Hard Mode (237)60
Legend of BedtimeBeat all 5,000 levelsEvery story night with 3 stars and every Hard night75

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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