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Sock Snake

Toy · Melee

Sock Snake

A venomous sock snake! Its bite poisons a monster, which keeps taking damage for a while, past helmets and shields.

Melee
Glow cost
100 75 at Lv 25
Card recharge
7.5s
Unlocks
Level 435Level 215
Arrives trained
Lv 16Lv 12
Coins to Lv 25
426,080
Damage per second
16.7 → 88.6 at Lv 25
Sock Snake at Lv 1. Shadow Crawlers walk into its reach.

How it works.

The Bedtime Book says, at Lv 1

20 damage every 1.2s. Toughness 400. Its bite poisons: 70 damage a second for 4s, past helmets and shields.

And at Lv 25

49 damage every 0.55s. Toughness 880. Its bite poisons: 172 damage a second for 4s, past helmets and shields.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 426,080 coins in all. The green rows are the levels with a milestone perk.

Damage per second by level

Sock Snake, in damage a second. The dots are the perk levels.

0255075100Lv 1Lv 5Lv 10Lv 15Lv 20Lv 2516.788.6
LevelUpgradeCoins so farDamageEveryDamage / sToughnessGlow costPerk
Lv 1–0201.2s16.7400100
Lv 2320320211.17s18420100
Lv 3410730221.13s19.4440100
Lv 45201,250231.1s20.9460100
Lv 56701,920240.91s26.4480100Bites 20% faster
Lv 68602,780250.89s28.1500100
Lv 71,1003,880260.87s29.9520100
Lv 81,4005,280270.85s31.7540100
Lv 91,8007,080280.83s33.6560100
Lv 102,3009,380340.82s41.6580100Stronger venom
Lv 112,95012,330350.8s43.8600100
Lv 123,80016,130360.78s45.9620100
Lv 134,85020,980370.77s48.1640100
Lv 146,20027,180380.75s50.4660100
Lv 157,90035,080390.64s60.8680100Bites 25% faster
Lv 1610,00045,080400.63s63.3700100
Lv 1713,00058,080410.62s65.9720100
Lv 1816,50074,580420.61s68.6740100
Lv 1921,50096,080430.6s71.3760100
Lv 2027,000123,080440.59s74.178075Costs 25 less Glow
Lv 2135,000158,080450.59s76.980075
Lv 2244,500202,580460.58s79.782075
Lv 2357,000259,580470.57s82.684075
Lv 2473,000332,580480.56s85.686075
Lv 2593,500426,080490.55s88.688075

Each level adds +5% damage, +5% toughness, +3% speed of the Lv 1 number; perks add theirs on top. Upgrade prices start at 320 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Bites 20% faster1,920
Lv 10Stronger venom9,380
Lv 15Bites 25% faster35,080
Lv 20Costs 25 less Glow123,080

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

Shadow Crawlers walk into its reach. The nightmares and their health are the same in both halves: only the toy's level differs.
Lv 1All defeated in 3.1s
Lv 25All defeated in 2.5s

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Sock Snake at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamageDamage / sToughness
Lv 25–––4988.6880
M1Free20+0.4%49.289884
M2Free40+0.8%49.489.3887
M3Free60+1.2%49.689.7891
M4Free80+1.6%49.890894
M5Free100+2%5090.4898
M6605,520120+2.4%50.290.7901
M7706,440140+2.8%50.491.1905
M8807,360160+3.2%50.691.4908
M9908,280180+3.6%50.891.8912
M101009,200200+4%5192.2915
M1111010,120220+4.4%51.292.5919
M1212011,040240+4.8%51.492.9922
M1313011,960260+5.2%51.593.2926
M1414012,880280+5.6%51.793.6929
M1515013,800300+6%51.993.9933
M1616014,720320+6.4%52.194.3936
M1717015,640340+6.8%52.394.6940
M1818016,560360+7.2%52.595943
M1919017,480380+7.6%52.795.3947
M2020018,400400+8%52.995.7950
M2121019,320420+8.4%53.196.1954
M2222020,240440+8.8%53.396.4957
M2323021,160460+9.2%53.596.8961
M2424022,080480+9.6%53.797.1964
M2525023,000500+10%53.997.5968

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Sock Snakes are best against tough and armored monsters: their venom keeps working, gets past helmets and stops monsters healing.

Other melee toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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