
Toy · Melee
Sock Snake
A venomous sock snake! Its bite poisons a monster, which keeps taking damage for a while, past helmets and shields.
- Glow cost
100 75 at Lv 25- Card recharge
- 7.5s
- Unlocks
- Level 435Level 215
- Arrives trained
- Lv 16Lv 12
- Coins to Lv 25
426,080- Damage per second
- 16.7 → 88.6 at Lv 25
How it works.
- Hits every ground nightmare within 1.5 tiles in its own lane at once with each swing.
- Its bite poisons: the nightmare goes on losing 70 health a second for 4s, straight past its helmet and shield, and can't regenerate meanwhile. A new bite renews the venom; two venoms don't add up. Bosses are poisoned too.
- It can't reach flying nightmares.
- Toughness 400: what nightmares have to chew through to get past it.
The Bedtime Book says, at Lv 1
20 damage every 1.2s. Toughness 400. Its bite poisons: 70 damage a second for 4s, past helmets and shields.
And at Lv 25
49 damage every 0.55s. Toughness 880. Its bite poisons: 172 damage a second for 4s, past helmets and shields.
Every level, 1 to 25.
Upgrading costs coins, once, and lasts for good. Lv 25 costs 426,080 coins in all. The green rows are the levels with a milestone perk.
Damage per second by level
Sock Snake, in damage a second. The dots are the perk levels.
| Level | Upgrade | Coins so far | Damage | Every | Damage / s | Toughness | Glow cost | Perk |
|---|---|---|---|---|---|---|---|---|
| Lv 1 | – | 0 | 20 | 1.2s | 16.7 | 400 | 100 | |
| Lv 2 | 320 | 320 | 21 | 1.17s | 18 | 420 | 100 | |
| Lv 3 | 410 | 730 | 22 | 1.13s | 19.4 | 440 | 100 | |
| Lv 4 | 520 | 1,250 | 23 | 1.1s | 20.9 | 460 | 100 | |
| Lv 5 | 670 | 1,920 | 24 | 0.91s | 26.4 | 480 | 100 | Bites 20% faster |
| Lv 6 | 860 | 2,780 | 25 | 0.89s | 28.1 | 500 | 100 | |
| Lv 7 | 1,100 | 3,880 | 26 | 0.87s | 29.9 | 520 | 100 | |
| Lv 8 | 1,400 | 5,280 | 27 | 0.85s | 31.7 | 540 | 100 | |
| Lv 9 | 1,800 | 7,080 | 28 | 0.83s | 33.6 | 560 | 100 | |
| Lv 10 | 2,300 | 9,380 | 34 | 0.82s | 41.6 | 580 | 100 | Stronger venom |
| Lv 11 | 2,950 | 12,330 | 35 | 0.8s | 43.8 | 600 | 100 | |
| Lv 12 | 3,800 | 16,130 | 36 | 0.78s | 45.9 | 620 | 100 | |
| Lv 13 | 4,850 | 20,980 | 37 | 0.77s | 48.1 | 640 | 100 | |
| Lv 14 | 6,200 | 27,180 | 38 | 0.75s | 50.4 | 660 | 100 | |
| Lv 15 | 7,900 | 35,080 | 39 | 0.64s | 60.8 | 680 | 100 | Bites 25% faster |
| Lv 16 | 10,000 | 45,080 | 40 | 0.63s | 63.3 | 700 | 100 | |
| Lv 17 | 13,000 | 58,080 | 41 | 0.62s | 65.9 | 720 | 100 | |
| Lv 18 | 16,500 | 74,580 | 42 | 0.61s | 68.6 | 740 | 100 | |
| Lv 19 | 21,500 | 96,080 | 43 | 0.6s | 71.3 | 760 | 100 | |
| Lv 20 | 27,000 | 123,080 | 44 | 0.59s | 74.1 | 780 | 75 | Costs 25 less Glow |
| Lv 21 | 35,000 | 158,080 | 45 | 0.59s | 76.9 | 800 | 75 | |
| Lv 22 | 44,500 | 202,580 | 46 | 0.58s | 79.7 | 820 | 75 | |
| Lv 23 | 57,000 | 259,580 | 47 | 0.57s | 82.6 | 840 | 75 | |
| Lv 24 | 73,000 | 332,580 | 48 | 0.56s | 85.6 | 860 | 75 | |
| Lv 25 | 93,500 | 426,080 | 49 | 0.55s | 88.6 | 880 | 75 |
Each level adds +5% damage, +5% toughness, +3% speed of the Lv 1 number; perks add theirs on top. Upgrade prices start at 320 coins and grow ×1.28 a level. How toy levels work
Milestone perks.
| Level | Perk | Coins to get there |
|---|---|---|
| Lv 5 | Bites 20% faster | 1,920 |
| Lv 10 | Stronger venom | 9,380 |
| Lv 15 | Bites 25% faster | 35,080 |
| Lv 20 | Costs 25 less Glow | 123,080 |
Lv 1 against Lv 25.
The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.
Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison
Toy Mastery.
From campaign level 100, a Sock Snake at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.
| Rank | GemsCoins, after the story | Wins at Lv 25 | Bonus | Damage | Damage / s | Toughness |
|---|---|---|---|---|---|---|
| Lv 25 | – | – | – | 49 | 88.6 | 880 |
| M1 | Free | 20 | +0.4% | 49.2 | 89 | 884 |
| M2 | Free | 40 | +0.8% | 49.4 | 89.3 | 887 |
| M3 | Free | 60 | +1.2% | 49.6 | 89.7 | 891 |
| M4 | Free | 80 | +1.6% | 49.8 | 90 | 894 |
| M5 | Free | 100 | +2% | 50 | 90.4 | 898 |
| M6 | 605,520 | 120 | +2.4% | 50.2 | 90.7 | 901 |
| M7 | 706,440 | 140 | +2.8% | 50.4 | 91.1 | 905 |
| M8 | 807,360 | 160 | +3.2% | 50.6 | 91.4 | 908 |
| M9 | 908,280 | 180 | +3.6% | 50.8 | 91.8 | 912 |
| M10 | 1009,200 | 200 | +4% | 51 | 92.2 | 915 |
| M11 | 11010,120 | 220 | +4.4% | 51.2 | 92.5 | 919 |
| M12 | 12011,040 | 240 | +4.8% | 51.4 | 92.9 | 922 |
| M13 | 13011,960 | 260 | +5.2% | 51.5 | 93.2 | 926 |
| M14 | 14012,880 | 280 | +5.6% | 51.7 | 93.6 | 929 |
| M15 | 15013,800 | 300 | +6% | 51.9 | 93.9 | 933 |
| M16 | 16014,720 | 320 | +6.4% | 52.1 | 94.3 | 936 |
| M17 | 17015,640 | 340 | +6.8% | 52.3 | 94.6 | 940 |
| M18 | 18016,560 | 360 | +7.2% | 52.5 | 95 | 943 |
| M19 | 19017,480 | 380 | +7.6% | 52.7 | 95.3 | 947 |
| M20 | 20018,400 | 400 | +8% | 52.9 | 95.7 | 950 |
| M21 | 21019,320 | 420 | +8.4% | 53.1 | 96.1 | 954 |
| M22 | 22020,240 | 440 | +8.8% | 53.3 | 96.4 | 957 |
| M23 | 23021,160 | 460 | +9.2% | 53.5 | 96.8 | 961 |
| M24 | 24022,080 | 480 | +9.6% | 53.7 | 97.1 | 964 |
| M25 | 25023,000 | 500 | +10% | 53.9 | 97.5 | 968 |
Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works
Using it.
The game's tip
Sock Snakes are best against tough and armored monsters: their venom keeps working, gets past helmets and stops monsters healing.
Other melee toys
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.