All 49 toys.
Every toy the kid owns, with its Glow price and what it is for. Pick one for its full page: the numbers at every level, its perks, its Mastery ranks and a clip of it at work.
Dart SoldierShooter · 100 Glow
NightlightProducer · 50 Glow
Pillow WallBlocker · 50 Glow
Teddy BrawlerMelee · 125 Glow
Jack-in-the-BoxTrap · 25 Glow
Bubble DuckShooter · 175 Glow
Party PopperInstant · 150 Glow
FlashlightShooter · 125 Glow
Marble CatapultShooter · 175 Glow
Dino ChomperMelee · 150 Glow
Music BoxSupport · 125 Glow
Alarm ClockInstant · 75 Glow
Block TowerBlocker · 125 Glow
Paper Plane AceShooter · 200 Glow
Lava LampProducer · 125 Glow
Band-Aid BunnySupport · 100 Glow
Snow GlobeInstant · 125 Glow
Water PistolShooter · 150 Glow
Glow StarsSupport · 25 Glow
Toy JacksTrap · 75 Glow
Triple SquirterShooter · 250 Glow
Toy MagnetSupport · 100 Glow
Toy TrainInstant · 150 Glow
Cactus PlushBlocker · 75 Glow
Plasma BallShooter · 200 Glow
Desk FanInstant · 100 Glow
Toy DrumSupport · 125 Glow
Jelly SlingshotShooter · 175 Glow
Spring GloveMelee · 125 Glow
Whoopee CushionTrap · 50 Glow
Glow JarProducer · 75 Glow
Disco BallShooter · 250 Glow
Frosty BlasterShooter · 200 Glow
UmbrellaSupport · 125 Glow
Laser Tag BlasterShooter · 200 Glow
Sky RocketShooter · 150 Glow
Butterfly NetMelee · 125 Glow
Spinning TopMelee · 175 Glow
Ice PopInstant · 50 Glow
Night OwlShooter · 150 Glow
Star TurtleProducer · 75 Glow
Sticky TapeTrap · 75 Glow
KaleidoscopeShooter · 200 Glow
Water BalloonInstant · 125 Glow
Toy CannonShooter · 300 Glow
Crayon CastleBlocker · 175 Glow
Robo PalShooter · 275 Glow
Sock SnakeMelee · 100 Glow
Hula HoopSupport · 125 GlowThe whole toy box in one table.
Tap a column to sort by it. "Its job" is the number the toy is for, with what it is at Lv 1 and at Lv 25.
| Toy | Role | Glow | Recharge | Unlocks at level | Its job | Lv 1 | Lv 25 | Damage / s per 100 Glow (Lv 25) | Toughness Lv 1 | Toughness Lv 25 | Hits flyers |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Shooter | 100 | 7.5s | Start | Damage per second | 14.3 | 58.6 | 78.1 | 300 | 660 | – | |
| Producer | 50 | 7.5s | 1 | Glow per minute | 75 | 217.5 | – | 300 | 660 | – | |
| Blocker | 50 | 30s | 3 | Toughness | 4,000 | 14,680 | – | 4,000 | 14,680 | – | |
| Melee | 125 | 15s | 5 | Damage per second | 57.3 | 213.6 | 170.9 | 1,100 | 2,904 | – | |
| Trap | 25 | 25s | 7 | Damage per blast | 1,800 | 4,392 | – | 300 | 300 | – | |
| Shooter | 175 | 7.5s | 9 | Damage per second | 11.4 | 39.8 | 26.5 | 300 | 660 | Yes | |
| Instant | 150 | 78s | 12 | Damage per blast | 1,800 | 4,392 | – | – | – | Yes | |
| Shooter | 125 | 7.5s | 15 | Damage per second | 35 | 102.5 | 102.6 | 300 | 660 | Yes | |
| Shooter | 175 | 7.5s | 18 | Damage per second | 21.6 | 92.7 | 61.8 | 300 | 660 | – | |
| Melee | 150 | 25s | 22 | Mouthful (chewed in its time) | 900 | 2,860 | – | 400 | 880 | – | |
| Support | 125 | 15s | 26 | Damage per second | 4 | 12.8 | 10.2 | 300 | 660 | – | |
| Instant | 75 | 30s | 30 | Stun | 5 | 8 | – | – | – | – | |
| Blocker | 125 | 30s | 35 | Toughness | 8,000 | 29,360 | – | 8,000 | 29,360 | – | |
| Shooter | 200 | 10s | 40 | Damage per second | 20 | 93.8 | 62.5 | 300 | 660 | Yes | |
| Producer | 125 | 15s | 45 | Glow per minute | 125 | 319 | – | 400 | 880 | – | |
| Support | 100 | 15s | 50 | Healing per second | 50 | 255 | – | 600 | 1,320 | – | |
| Instant | 125 | 50s | 60 | Stun | 5 | 8 | – | – | – | Yes | |
| Shooter | 150 | 7.5s | 65 | Damage per second | 24 | 146.6 | 117.3 | 300 | 660 | – | |
| Support | 25 | 15s | 70 | – | – | – | – | 300 | 1,032 | – | |
| Trap | 75 | 7.5s | 75 | Damage per second | 35 | 113 | 226.1 | 300 | 300 | – | |
| Shooter | 250 | 7.5s | 80 | Damage per second | 17.9 | 83.7 | 41.9 | 300 | 660 | – | |
| Support | 100 | 15s | 9085 | Pulls per minute | 4.3 | 9.5 | – | 300 | 660 | – | |
| Instant | 150 | 40s | 10090 | Damage per hit | 1,200 | 3,228 | – | – | – | – | |
| Blocker | 75 | 30s | 11095 | Toughness | 4,000 | 12,680 | – | 4,000 | 12,680 | – | |
| Shooter | 200 | 7.5s | 120100 | Damage per second | 18.8 | 65.9 | 33 | 300 | 660 | Yes | |
| Instant | 100 | 35s | 130105 | Push | 1.5 | 2 | – | – | – | Yes | |
| Support | 125 | 15s | 140110 | Attack speed boost | 25 | 40 | – | 400 | 880 | – | |
| Shooter | 175 | 7.5s | 150115 | Damage per second | 16.7 | 59.6 | 34.1 | 300 | 660 | – | |
| Melee | 125 | 10s | 160120 | Damage per second | 33.3 | 124.2 | 99.3 | 800 | 2,152 | – | |
| Trap | 50 | 25s | 170125 | Stun | 5 | 6 | – | 300 | 300 | – | |
| Producer | 75 | 6s | 180130 | Glow per minute | 53.3 | 128.3 | – | 300 | 660 | – | |
| Shooter | 250 | 10s | 190135 | Damage per second | 20 | 58.6 | 29.3 | 300 | 660 | Yes | |
| Shooter | 200 | 7.5s | 200140 | Damage per second | 8.2 | 29.3 | 14.6 | 300 | 660 | – | |
| Support | 125 | 15s | 220145 | Shield per second | 31.2 | 130.9 | – | 400 | 880 | – | |
| Shooter | 200 | 7.5s | 240150 | Damage per second | 19 | 75.2 | 60.1 | 300 | 660 | – | |
| Shooter | 150 | 7.5s | 260155 | Damage per second | 50 | 193.8 | 193.8 | 300 | 660 | Yes | |
| Melee | 125 | 7.5s | 280160 | Mouthful (chewed in its time) | 1,800 | 5,060 | – | 300 | 660 | – | |
| Melee | 175 | 10s | 300165 | Damage per second | 46 | 161.7 | 92.4 | 750 | 2,018 | – | |
| Instant | 50 | 30s | 310170 | Stun | 9 | 12 | – | – | – | Yes | |
| Shooter | 150 | 7.5s | 320175 | Damage per second | 20 | 67.4 | 53.9 | 300 | 660 | Yes | |
| Producer | 75 | 10s | 330180 | Glow per minute | 100 | 253 | – | 400 | 880 | – | |
| Trap | 75 | 10s | 345185 | Slow | 60 | 80 | – | 300 | 660 | – | |
| Shooter | 200 | 10s | 360190 | Dizzy time per hit | 1.5 | 2.5 | – | 300 | 660 | – | |
| Instant | 125 | 35s | 375195 | Damage per blast | 1,100 | 2,959 | – | – | – | Yes | |
| Shooter | 300 | 10s | 390200 | Damage per second | 40 | 140.6 | 56.3 | 400 | 880 | – | |
| Blocker | 175 | 30s | 405205 | Toughness | 9,000 | 33,030 | – | 9,000 | 33,030 | – | |
| Shooter | 275 | 7.5s | 420210 | Damage per second | 30 | 134.8 | 59.9 | 400 | 880 | – | |
| Melee | 100 | 7.5s | 435215 | Damage per second | 16.7 | 88.6 | 118.1 | 400 | 880 | – | |
| Support | 125 | 10s | 450220 | Damage per second | 40 | 129.2 | 103.4 | 800 | 2,160 | – |
Glow and recharge are the Lv 1 values; some perks lower them. Damage per second counts one target: toys that hit several lanes, pierce, splash or chain do more than it says. How upgrades work
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.