Greenfield Labs
Bedtime vs. Nightmares Wiki

Upgrades, all of them.

Everything that makes the toy box stronger for good: toy levels and their perks, the Bedroom, Dream Stars, Dream Light and Toy Mastery, with every price.

Toy levels and perks.

Every toy goes from Lv 1 to Lv 25. A level costs coins, once, and counts in every mode.

The story does not max a toy box: a team is around Lv 17 of 25 at the finale. Battle coins are doubled on PC, and the coins for the rest come from Hard Mode, More Nights, quests and awards (coins on PC).

For one toy's numbers at every level, open its page from the toy list. For what the levels look like in a fight, see Lv 1 against Lv 25.

ToyDamage / levelToughness / levelGlow or speed / levelFirst upgradePrice growthCoins to Lv 25Lv 5 perkLv 10 perkLv 15 perkLv 20 perkLv 25 perk
Dart Soldier+7%+5%–100×1.27114,320Shoots 15% fasterCosts 25 less GlowDarts pierce one extra monster+25% damageShoots 25% faster
Nightlight–+5%+4%100×1.27114,320Costs 10 less Glow+15% Glow madeMakes Glow 10% faster+20% Glow madeMakes Glow 15% faster
Pillow Wall–+8%–100×1.27114,320Recharges 20% faster+25% toughnessCosts 25 less Glow+50% toughness–
Teddy Brawler+7%+6%–120×1.28159,470+20% toughnessLonger reach+30% damagePunches 25% faster–
Jack-in-the-Box+6%––100×1.27114,320Winds up 3s fasterRecharges 25% fasterBigger boingWinds up 3s faster–
Bubble Duck+7%+5%–140×1.28186,510Bubbles slow 10% moreCosts 25 less GlowBubbles pass through one monsterBlows 30% faster–
Party Popper+6%––150×1.28201,020Recharges 15% fasterBigger blast; Holds 3 popsCosts 25 less GlowRecharges 20% faster; Holds 4 pops–
Flashlight+7%+5%–160×1.28213,390Beam reaches 1 tile further+25% damageBeam reaches 1 tile furtherCosts 25 less Glow–
Marble Catapult+7%+5%+1%170×1.28226,730Bigger splashLobs 20% faster; Splash reaches the lanes beside it+30% damageCosts 25 less GlowStronger splash beside it
Dino Chomper+5%+5%+3%170×1.28226,730Chews 20% fasterChews big meals fasterChews 30% fasterCosts 50 less Glow–
Music Box+5%+5%–170×1.28226,730Bigger lullabySlows 10% moreLullaby hurts twice as muchBigger lullaby–
Alarm Clock+6%––150×1.28201,020Stuns 1s longerReaches one more lane each wayRecharges 20% fasterStuns 2s longer–
Block Tower–+8%–180×1.28239,570Recharges 20% faster+25% toughnessCosts 25 less Glow+50% toughness–
Paper Plane Ace+7%+5%–200×1.28266,870Launches 15% faster+25% damageLaunches 20% fasterCosts 50 less GlowLaunches 25% faster
Lava Lamp–+5%+4%220×1.28292,490Costs 15 less Glow+15% Glow madeMakes Glow 10% faster+20% Glow made–
Band-Aid Bunny+10%+5%–220×1.28292,490Heals 20% moreHeals a wider areaHeals 25% fasterCosts 25 less Glow–
Snow Globe+6%––240×1.28320,200Freezes 1s longerRecharges 15% fasterCosts 25 less GlowFreezes 2s longer–
Water Pistol+7%+5%+1%220×1.28292,490Squirts 15% fasterCosts 25 less GlowThree squirts per shot+25% damage–
Glow Stars–+6%–200×1.28266,870+50% toughnessRecharges 25% faster+50% toughnessRecharges 25% faster–
Toy Jacks+7%––220×1.28292,490+25% damageCosts 25 less Glow+30% damageRecharges 25% faster–
Triple Squirter+7%+5%–240×1.28320,200Squirts 25% faster+25% damageCosts 50 less GlowSquirts 20% fasterSquirts 15% faster
Toy Magnet–+5%+3%240×1.28320,200Pulls 25% fasterReaches 1 tile furtherCosts 25 less GlowPulls 25% faster–
Toy Train+6%––250×1.28332,830Recharges 15% faster+25% damageKnocks survivors backCosts 50 less Glow–
Cactus Plush+6%+8%–240×1.28320,200Pricklier: +50% poke damage+25% toughnessRecharges 20% fasterTwice as prickly–
Plasma Ball+7%+5%–250×1.28332,830Zaps one more monsterZaps 20% faster; Sparks weaken less as they jump+25% damageZaps one more monsterSparks weaken even less
Desk Fan+6%––250×1.28332,830Pushes half a tile furtherRecharges 15% fasterBlows one more lane each wayCosts 25 less Glow–
Toy Drum–+5%–260×1.28346,760Beat 5% fasterReaches furtherBeat 10% fasterCosts 25 less Glow–
Jelly Slingshot+7%+5%–260×1.28346,760Stickier: slows 10% moreBigger splashLobs 20% faster+30% damage–
Spring Glove+7%+6%–260×1.28346,760Punches further back+25% toughness+30% damagePunches 25% faster–
Whoopee Cushion+6%––260×1.28346,760Puffs up 2s fasterStuns 1s longerRecharges 20% fasterBigger PFFFT–
Glow Jar–+5%+4%260×1.28346,760Costs 15 less GlowHolds 10 more GlowMakes Glow 10% faster+20% Glow made–
Disco Ball+7%+5%–270×1.28359,680Beams reach 1 tile further+25% damageCosts 50 less GlowBeams reach 1 tile further–
Frosty Blaster+7%+5%–270×1.28359,680Freezes 0.5s longerShoots 20% faster+30% damageChillier: slows 20% more–
Umbrella+7%+5%–270×1.28359,680+25% stronger shieldsShields a wider areaShields 25% fasterCosts 25 less Glow–
Laser Tag Blaster+7%+5%–280×1.28373,600Fires 15% faster+25% damageCosts 75 less GlowFires 20% faster–
Sky Rocket+7%+5%–280×1.28373,600+25% damageLaunches 20% faster+30% damageCosts 50 less Glow–
Butterfly Net+5%+5%+3%280×1.28373,600Empties 25% fasterReaches furtherEmpties big catches fasterCosts 25 less Glow–
Spinning Top+7%+6%–290×1.28386,530+25% toughness+25% damageSpins 20% fasterSpins wider–
Ice Pop+6%––290×1.28386,530Freezes 1s longerRecharges 15% fasterCosts 25 less GlowFreezes 2s longer–
Night Owl+7%+5%–300×1.28399,410Shoots 15% faster+25% damageFeathers pass through one monsterCosts 25 less Glow–
Star Turtle–+5%+4%300×1.28399,410Costs 15 less Glow+15% Glow madeMakes Glow 10% faster+20% Glow made–
Sticky Tape–+5%–300×1.28399,410Stickier: slows 10% moreCosts 25 less GlowRecharges 20% fasterStickier: slows 10% more–
Kaleidoscope+7%+5%–300×1.28399,410Dizzier: 0.5s longerShoots 20% fasterCosts 50 less GlowDizzier: 0.5s longer–
Water Balloon+6%––310×1.28413,300Recharges 15% faster+25% damageCosts 25 less GlowSlows 20% more–
Toy Cannon+7%+5%–310×1.28413,300Bigger splash+25% damageFires 20% fasterCosts 50 less Glow–
Crayon Castle–+8%–320×1.28426,080Repairs 50% faster+25% toughnessRecharges 20% faster+50% toughness–
Robo Pal+7%+5%–320×1.28426,080Fires 15% faster+25% damageFour-shot burstsCosts 50 less Glow–
Sock Snake+5%+5%+3%320×1.28426,080Bites 20% fasterStronger venomBites 25% fasterCosts 25 less Glow–
Hula Hoop+7%+5%–320×1.28426,080+25% damageSpins wider+50% toughness+30% damage–

The Bedroom.

Ten upgrades that help every battle, bought with coins on the Upgrades screen. All of them together cost 392,500 coins.

UpgradeWhat it doesBeforeEach level, and its price in coinsAll levels
Bedtime SnackStart every battle with extra Glow.–+25 starting Glow for 500
+50 starting Glow for 1,500
+75 starting Glow for 4,000
+100 starting Glow for 10,000
+150 starting Glow for 25,000
41,000
Bright MoonMoonbeam Glow falls from the window more often.x1 moonbeamsx1.1 moonbeams for 800
x1.2 moonbeams for 2,500
x1.3 moonbeams for 7,000
x1.45 moonbeams for 18,000
28,300
Firefly HelperA friendly firefly collects Glow for you after a few seconds.–Collects after 6s for 1,200
Collects after 4s for 4,000
Collects after 2.5s for 12,000
Collects after 1.2s for 30,000
47,200
Bigger Toy BoxBring more toys into every battle.6 toy slots7 toy slots for 3,000
8 toy slots for 15,000
9 toy slots for 50,000
68,000
Sweet DreamsThe kid can take more scares before waking up.3 hearts4 hearts for 5,000
5 hearts for 20,000
25,000
Wishing JarHold more Dream Stars for supercharging toys.Hold 3 Dream StarsHold 4 Dream Stars for 2,000
Hold 5 Dream Stars for 9,000
11,000
Super SleepoverSupercharged toys are even stronger.x1 supercharge powerx1.2 supercharge power for 1,500
x1.4 supercharge power for 6,000
x1.6 supercharge power for 20,000
27,500
Piggy BankEarn more coins from every victory.–+10% coins for 1,000
+20% coins for 4,000
+30% coins for 12,000
+50% coins for 35,000
52,000
Wind-Up KeysToy cards recharge faster.–5% faster recharge for 1,500
10% faster recharge for 5,000
15% faster recharge for 15,000
20% faster recharge for 40,000
61,500
Turbo CarsWind-up race cars rebuild after they are used.–Rebuild in 90s for 6,000
Rebuild in 60s for 25,000
31,000

Dream Stars.

From level 8, glowing nightmares drop Dream Stars. Spend one on a toy on the board to supercharge it: what happens depends on the kind of toy.

Kind of toyWith a Dream StarToys
ShootersFor 3 seconds it fires six times as fast, and each shot does ×1.5 damage.
BeamsFor 3 seconds its beam does ×4 damage and reaches 3 tiles farther.
FightersFor 2.5 seconds it swings every 0.3 seconds for ×3 damage, all around it and into the lanes beside it. The Sock Snake's venom is tripled too.
ChompersIt stops chewing and gulps down up to three nightmares within 3.5 tiles at once. A boss takes four bites' worth of damage instead.
Glow makersThree Glow orbs at once, each 1.2 times a normal batch.
WallsFully repaired, with a shield worth half its toughness on top.
Wind-up trapsWound up at once: ready to go off.
AurasFor 4 seconds its ring is twice as wide.
HealersEvery toy within two columns and one lane of it is healed to full.
Glow StarsA flash: every nightmare within 2.5 tiles is stunned for 2 seconds.
Floor trapsFor 4 seconds it does ×5 damage.
Toy MagnetIt pulls the helmets and shields off up to nine nightmares at once.
Toy DrumFor 6 seconds its boost is doubled.
UmbrellaA triple shield for every toy within at least 2 tiles.

The kid's Wishing Jar holds 3 stars (4 and 5 with its upgrades). Super Sleepover makes every supercharge ×1.2, ×1.4 and ×1.6 as strong: the times above are longer and the damage higher by that much.

Dream Light.

An endless upgrade for coins, open after level 200: every level owned gives every toy +0.5% damage and +0.5% toughness, in every mode. There is no cap.

Dream LightPrice (coins)Coins in allEvery toy's damage and toughness
Lv 1330,000330,000+0.5%
Lv 2363,000693,000+1%
Lv 3399,5001,092,500+1.5%
Lv 4439,0001,531,500+2%
Lv 5483,0002,014,500+2.5%
Lv 10778,0005,259,000+5%
Lv 151,253,00010,484,000+7.5%
Lv 202,018,00018,900,000+10%
Lv 253,250,50032,454,000+12.5%
Lv 305,235,00054,283,000+15%
Lv 4013,578,000146,056,000+20%
Lv 5035,217,500384,089,500+25%
Lv 75381,568,5004,193,954,000+37.5%
Lv 1004,134,183,50045,472,720,500+50%
Campaign levelDream Light the nights count onNightmare health and bites
Level 8000+0%
Level 9000.3+0.2%
Level 1,0002.2+1.1%
Level 1,5009.6+4.8%
Level 2,00015+7.5%
Level 3,00022.9+11.4%
Level 4,00028.5+14.3%
Level 5,00032.9+16.5%

Toy levels give much more for the same coins: finish your team's toys and the Bedroom first.

Toy Mastery.

After level 100, a toy at Lv 25 can earn 25 Mastery ranks, M1 to M25. Each rank gives that toy +0.4% damage and toughness: +10% at M25. It adds to Dream Light.

What the ranks raise, toy by toy

What the ranks raiseToysFor example, Lv 25 to M25
Damage and toughnessDart Soldier: damage 58.6 → 64.5; toughness 660 → 726
DamageParty Popper: damage 4,392 → 4,831.2
Glow speed and toughnessNightlight: toughness 660 → 726; Glow every 16s → 14.55s
ToughnessPillow Wall: toughness 14,680 → 16,148
Healing and toughnessBand-Aid Bunny: toughness 1,320 → 1,452; heals 306 → 337
Toughness and a wider lightGlow Stars: toughness 1,032 → 1,135; light 2.5 tiles → 3 tiles
Magnet speed and toughnessToy Magnet: toughness 660 → 726; every 6.31s → 5.73s
Thorns and toughnessCactus Plush: toughness 12,680 → 13,948; thorns 220 → 242
Beat boost and toughnessToy Drum: toughness 880 → 968; boost 40% → 44%
Shields and toughnessUmbrella: toughness 880 → 968; shield 838 → 921
Sticky time and toughnessSticky Tape: toughness 660 → 726; slow lasts 1s → 1.1s

The 25 ranks

RankGemsCoins, after the storyGems in allCoins in allWins at Lv 25 neededBonus
M1Free020+0.4%
M2Free040+0.8%
M3Free060+1.2%
M4Free080+1.6%
M5Free0100+2%
M6605,520605,520120+2.4%
M7706,44013011,960140+2.8%
M8807,36021019,320160+3.2%
M9908,28030027,600180+3.6%
M101009,20040036,800200+4%
M1111010,12051046,920220+4.4%
M1212011,04063057,960240+4.8%
M1313011,96076069,920260+5.2%
M1414012,88090082,800280+5.6%
M1515013,8001,05096,600300+6%
M1616014,7201,210111,320320+6.4%
M1717015,6401,380126,960340+6.8%
M1818016,5601,560143,520360+7.2%
M1919017,4801,750161,000380+7.6%
M2020018,4001,950179,400400+8%
M2121019,3202,160198,720420+8.4%
M2222020,2402,380218,960440+8.8%
M2323021,1602,610240,120460+9.2%
M2424022,0802,850262,200480+9.6%
M2525023,0003,100285,200500+10%

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

Greenfield Labs © 2026 Greenfield Labs LLC. All rights reserved.