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Bedtime vs. Nightmares Wiki Toys Party Popper
Party Popper

Toy · Instant

Party Popper

POP! Blasts everything nearby with confetti, flyers included.

InstantHits flyersOne use per card
Glow cost
150 125 at Lv 25
Card recharge
78s 53.04s at Lv 25
Unlocks
Level 12
First card ready
25s
Coins to Lv 25
201,020
Damage per blast
1,800 → 4,392 at Lv 25
Party Popper at Lv 1. Dropped on a crowd: four small nightmares and two Bucket Brutes with far more health.

How it works.

The Bedtime Book says, at Lv 1

1,800 damage in a 3x3 area. Hits flying monsters. Holds up to 2; one comes back every 78s.

And at Lv 25

4,392 damage in a 4x3 area. Hits flying monsters. Holds up to 4; one comes back every 53s.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 201,020 coins in all. The green rows are the levels with a milestone perk.

Damage per blast by level

Party Popper, in damage. The dots are the perk levels.

02,0004,0006,0008,000Lv 1Lv 5Lv 10Lv 15Lv 20Lv 251,8004,392
LevelUpgradeCoins so farDamageSplashHoldsCard back inGlow costPerk
Lv 1–01,8001.5 tiles278s150
Lv 21501501,9081.5 tiles278s150
Lv 31903402,0161.5 tiles278s150
Lv 42505902,1241.5 tiles278s150
Lv 53109002,2321.5 tiles266.3s150Recharges 15% faster
Lv 64001,3002,3401.5 tiles266.3s150
Lv 75201,8202,4481.5 tiles266.3s150
Lv 86602,4802,5561.5 tiles266.3s150
Lv 98403,3202,6641.5 tiles266.3s150
Lv 101,1004,4202,7722 tiles366.3s150Bigger blast Holds 3 pops
Lv 111,4005,8202,8802 tiles366.3s150
Lv 121,7507,5702,9882 tiles366.3s150
Lv 132,2509,8203,0962 tiles366.3s150
Lv 142,90012,7203,2042 tiles366.3s150
Lv 153,70016,4203,3122 tiles366.3s125Costs 25 less Glow
Lv 164,75021,1703,4202 tiles366.3s125
Lv 176,10027,2703,5282 tiles366.3s125
Lv 187,80035,0703,6362 tiles366.3s125
Lv 199,95045,0203,7442 tiles366.3s125
Lv 2013,00058,0203,8522 tiles453.04s125Recharges 20% faster Holds 4 pops
Lv 2116,50074,5203,9602 tiles453.04s125
Lv 2221,00095,5204,0682 tiles453.04s125
Lv 2327,000122,5204,1762 tiles453.04s125
Lv 2434,500157,0204,2842 tiles453.04s125
Lv 2544,000201,0204,3922 tiles453.04s125

Each level adds +6% damage of the Lv 1 number; perks add theirs on top. Upgrade prices start at 150 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Recharges 15% faster900
Lv 10Bigger blast4,420
Lv 10Holds 3 pops4,420
Lv 15Costs 25 less Glow16,420
Lv 20Recharges 20% faster58,020
Lv 20Holds 4 pops58,020

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

Dropped on a crowd: four small nightmares and two Bucket Brutes with far more health. The Bucket Brutes have more health than a Lv 1 blast does damage, and less than a Lv 25 blast.
Lv 14 of 6 defeated
Lv 256 of 6 defeated

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Party Popper at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamage
Lv 25–––4,392
M1Free20+0.4%4,409.6
M2Free40+0.8%4,427.1
M3Free60+1.2%4,444.7
M4Free80+1.6%4,462.3
M5Free100+2%4,479.8
M6605,520120+2.4%4,497.4
M7706,440140+2.8%4,515
M8807,360160+3.2%4,532.5
M9908,280180+3.6%4,550.1
M101009,200200+4%4,567.7
M1111010,120220+4.4%4,585.2
M1212011,040240+4.8%4,602.8
M1313011,960260+5.2%4,620.4
M1414012,880280+5.6%4,638
M1515013,800300+6%4,655.5
M1616014,720320+6.4%4,673.1
M1717015,640340+6.8%4,690.7
M1818016,560360+7.2%4,708.2
M1919017,480380+7.6%4,725.8
M2020018,400400+8%4,743.4
M2121019,320420+8.4%4,760.9
M2222020,240440+8.8%4,778.5
M2323021,160460+9.2%4,796.1
M2424022,080480+9.6%4,813.6
M2525023,000500+10%4,831.2

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Party Poppers blast everything around them. They hold a few pops that come back slowly, so save them for big groups!

Hits flyers

Other instant toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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