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Bedtime vs. Nightmares Wiki Toys Bubble Duck
Bubble Duck

Toy · Shooter

Bubble Duck

Blows sticky bubbles that slow monsters down. Bubbles float up to hit flyers too!

ShooterHits flyers
Glow cost
175 150 at Lv 25
Card recharge
7.5s
Unlocks
Level 9
Coins to Lv 25
186,510
Damage per second
11.4 → 39.8 at Lv 25
Bubble Duck at Lv 1. A staged lane: the same nightmares, with health set from the toy's own Lv 1 damage, walk at it.

How it works.

The Bedtime Book says, at Lv 1

16 damage every 1.4s. Toughness 300. Hits flying monsters.

And at Lv 25

43 damage every 1.08s. Toughness 660. Hits flying monsters.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 186,510 coins in all. The green rows are the levels with a milestone perk.

Damage per second by level

Bubble Duck, in damage a second. The dots are the perk levels.

010203040Lv 1Lv 5Lv 10Lv 15Lv 20Lv 2511.439.8
LevelUpgradeCoins so farDamageEveryDamage / sToughnessPiercesSlowGlow costPerk
Lv 1–0161.4s11.4300–35%175
Lv 214014017.11.4s12.2315–35%175
Lv 318032018.21.4s13330–35%175
Lv 423055019.41.4s13.8345–35%175
Lv 529084020.51.4s14.6360–45%175Bubbles slow 10% more
Lv 63801,22021.61.4s15.4375–45%175
Lv 74801,70022.71.4s16.2390–45%175
Lv 86202,32023.81.4s17405–45%175
Lv 97903,110251.4s17.8420–45%175
Lv 101,0004,11026.11.4s18.6435–45%150Costs 25 less Glow
Lv 111,3005,41027.21.4s19.4450–45%150
Lv 121,6507,06028.31.4s20.2465–45%150
Lv 132,1009,16029.41.4s21480–45%150
Lv 142,70011,86030.61.4s21.8495–45%150
Lv 153,45015,31031.71.4s22.6510+145%150Bubbles pass through one monster
Lv 164,45019,76032.81.4s23.4525+145%150
Lv 175,70025,46033.91.4s24.2540+145%150
Lv 187,25032,710351.4s25555+145%150
Lv 199,30042,01036.21.4s25.8570+145%150
Lv 2012,00054,01037.31.08s34.6585+145%150Blows 30% faster
Lv 2115,00069,01038.41.08s35.7600+145%150
Lv 2219,50088,51039.51.08s36.7615+145%150
Lv 2325,000113,51040.61.08s37.7630+145%150
Lv 2432,000145,51041.81.08s38.8645+145%150
Lv 2541,000186,51042.91.08s39.8660+145%150

Each level adds +7% damage, +5% toughness of the Lv 1 number; perks add theirs on top. Upgrade prices start at 140 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Bubbles slow 10% more840
Lv 10Costs 25 less Glow4,110
Lv 15Bubbles pass through one monster15,310
Lv 20Blows 30% faster54,010

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

A staged lane: the same nightmares, with health set from the toy's own Lv 1 damage, walk at it. The nightmares and their health are the same in both halves: only the toy's level differs.
Lv 1All defeated in 12.0s
Lv 25All defeated in 2.1s

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Bubble Duck at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamageDamage / sToughness
Lv 25–––42.939.8660
M1Free20+0.4%43.140663
M2Free40+0.8%43.240.1665
M3Free60+1.2%43.440.3668
M4Free80+1.6%43.640.5671
M5Free100+2%43.740.6673
M6605,520120+2.4%43.940.8676
M7706,440140+2.8%44.140.9678
M8807,360160+3.2%44.341.1681
M9908,280180+3.6%44.441.3684
M101009,200200+4%44.641.4686
M1111010,120220+4.4%44.841.6689
M1212011,040240+4.8%44.941.7692
M1313011,960260+5.2%45.141.9694
M1414012,880280+5.6%45.342697
M1515013,800300+6%45.542.2700
M1616014,720320+6.4%45.642.4702
M1717015,640340+6.8%45.842.5705
M1818016,560360+7.2%4642.7708
M1919017,480380+7.6%46.142.8710
M2020018,400400+8%46.343713
M2121019,320420+8.4%46.543.2715
M2222020,240440+8.8%46.743.3718
M2323021,160460+9.2%46.843.5721
M2424022,080480+9.6%4743.6723
M2525023,000500+10%47.243.8726

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Bubble Ducks slow monsters and can pop flying ones.

Hits flyers

Slows the fast ones

Other shooter toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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