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Bedtime vs. Nightmares Wiki
Toy Cannon

Toy · Shooter

Toy Cannon

KA-BOOM! Lobs heavy cannonballs over shields with a big splash.

Shooter
Glow cost
300 250 at Lv 25
Card recharge
10s
Unlocks
Level 390Level 200
Arrives trained
Lv 15Lv 12
Coins to Lv 25
413,300
Damage per second
40 → 140.6 at Lv 25
Toy Cannon at Lv 1. A Lid Goblin behind its lid and two Shadow Crawlers bunched up behind it.

How it works.

The Bedtime Book says, at Lv 1

140 damage every 3.5s. Toughness 400.

And at Lv 25

410 damage every 2.92s. Toughness 880.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 413,300 coins in all. The green rows are the levels with a milestone perk.

Damage per second by level

Toy Cannon, in damage a second. The dots are the perk levels.

050100150200Lv 1Lv 5Lv 10Lv 15Lv 20Lv 2540140.6
LevelUpgradeCoins so farDamageEveryDamage / sToughnessSplashGlow costPerk
Lv 1–01403.5s404001 tiles300
Lv 2310310149.83.5s42.84201 tiles300
Lv 3400710159.63.5s45.64401 tiles300
Lv 45101,220169.43.5s48.44601 tiles300
Lv 56501,870179.23.5s51.24801.3 tiles300Bigger splash
Lv 68302,7001893.5s545001.3 tiles300
Lv 71,0503,750198.83.5s56.85201.3 tiles300
Lv 81,3505,100208.63.5s59.65401.3 tiles300
Lv 91,7506,850218.43.5s62.45601.3 tiles300
Lv 102,2509,100263.23.5s75.25801.3 tiles300+25% damage
Lv 112,85011,9502733.5s786001.3 tiles300
Lv 123,65015,600282.83.5s80.86201.3 tiles300
Lv 134,70020,300292.63.5s83.66401.3 tiles300
Lv 146,00026,300302.43.5s86.46601.3 tiles300
Lv 157,70034,000312.22.92s1076801.3 tiles300Fires 20% faster
Lv 169,80043,8003222.92s110.47001.3 tiles300
Lv 1712,50056,300331.82.92s113.87201.3 tiles300
Lv 1816,00072,300341.62.92s117.17401.3 tiles300
Lv 1920,50092,800351.42.92s120.57601.3 tiles300
Lv 2026,500119,300361.22.92s123.87801.3 tiles250Costs 50 less Glow
Lv 2134,000153,3003712.92s127.28001.3 tiles250
Lv 2243,000196,300380.82.92s130.68201.3 tiles250
Lv 2355,500251,800390.62.92s133.98401.3 tiles250
Lv 2471,000322,800400.42.92s137.38601.3 tiles250
Lv 2590,500413,300410.22.92s140.68801.3 tiles250

Each level adds +7% damage, +5% toughness of the Lv 1 number; perks add theirs on top. Upgrade prices start at 310 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Bigger splash1,870
Lv 10+25% damage9,100
Lv 15Fires 20% faster34,000
Lv 20Costs 50 less Glow119,300

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

A Lid Goblin behind its lid and two Shadow Crawlers bunched up behind it. The nightmares and their health are the same in both halves: only the toy's level differs.
Lv 1All defeated in 4.7s
Lv 25All defeated in 1.1s

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Toy Cannon at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamageDamage / sToughness
Lv 25–––410.2140.6880
M1Free20+0.4%411.8141.2884
M2Free40+0.8%413.5141.8887
M3Free60+1.2%415.1142.3891
M4Free80+1.6%416.8142.9894
M5Free100+2%418.4143.5898
M6605,520120+2.4%420144901
M7706,440140+2.8%421.7144.6905
M8807,360160+3.2%423.3145.1908
M9908,280180+3.6%425145.7912
M101009,200200+4%426.6146.3915
M1111010,120220+4.4%428.2146.8919
M1212011,040240+4.8%429.9147.4922
M1313011,960260+5.2%431.5148926
M1414012,880280+5.6%433.2148.5929
M1515013,800300+6%434.8149.1933
M1616014,720320+6.4%436.5149.6936
M1717015,640340+6.8%438.1150.2940
M1818016,560360+7.2%439.7150.8943
M1919017,480380+7.6%441.4151.3947
M2020018,400400+8%443151.9950
M2121019,320420+8.4%444.7152.5954
M2222020,240440+8.8%446.3153957
M2323021,160460+9.2%447.9153.6961
M2424022,080480+9.6%449.6154.1964
M2525023,000500+10%451.2154.7968

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Toy Cannons are slow but hit hard over shields. Put them at the back.

Lobs over front shields

Its splash reaches helpers that hang back

Other shooter toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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