Greenfield Labs
Bedtime vs. Nightmares Wiki
Puppeteer

Nightmare

Puppeteer

Pulls fallen monsters back up on its strings, once each, from safe at the back.

Threat 5Helper
Health
340
Speed
0.19 tiles a second
Closet to bed
51s unopposed
Bite
80 damage a second
Reaching the bed costs
1
First seen
Level 213
Puppeteer. The crawler the Teddy Brawler beats is pulled back onto its feet, once.

What it does.

How often it comes: weight 0.5 when a night picks its nightmares (a Shadow Crawler is 3). Threat 5 is what it costs of a night's threat budget.

Health by level.

The numbers above are its base values. Every night multiplies the health and the bites of its nightmares by the level's scale.

NightHealth scaleHealthAs a plain elite, in allBite / s
Level 213×6.432,1853,495340
Level 230×6.572,2343,575347
Level 250×6.872,3353,735362
Level 310×8.62,9244,678445
Level 410×9.653,2825,252495
Level 510×10.043,4155,463514
Level 590×11.113,7776,042565
Level 1,010×11.513,9136,261585
Level 2,010×12.264,1696,670623
Level 4,910×14.14,7937,669714

The PC game's story ends at level 240, so the table stops there.

Normal nights; boss nights and Hard Mode scale differently. From level 42 some nightmares are pink elites: a plain elite has ×1.6 health and ×1.25 bites; from level 101 an elite may have a trick instead of the extra health. The whole curve

Beating it.

The game's tip

The Puppeteer pulls defeated monsters back up. Get it first with piercing shots, chain zaps or blasts!

Reach it behind the others

At home in

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

Greenfield Labs © 2026 Greenfield Labs LLC. All rights reserved.