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Bedtime vs. Nightmares Wiki Toys Marble Catapult
Marble Catapult

Toy · Shooter

Marble Catapult

Lobs marbles over shields. Marbles splash nearby monsters.

Shooter
Glow cost
175 150 at Lv 25
Card recharge
7.5s
Unlocks
Level 18
Arrives trained
Lv 2
Coins to Lv 25
226,730
Damage per second
21.6 → 92.7 at Lv 25
Marble Catapult at Lv 1. A Lid Goblin behind its lid and two Shadow Crawlers bunched up behind it.

How it works.

The Bedtime Book says, at Lv 1

54 damage every 2.5s. Toughness 300.

And at Lv 25

161 damage every 1.74s. Toughness 660.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 226,730 coins in all. The green rows are the levels with a milestone perk.

Damage per second by level

Marble Catapult, in damage a second. The dots are the perk levels.

0255075100Lv 1Lv 5Lv 10Lv 15Lv 20Lv 2521.692.7
LevelUpgradeCoins so farDamageEveryDamage / sToughnessSplashSplash beside itGlow costPerk
Lv 1–0542.5s21.63000.6 tiles–175
Lv 217017057.82.48s23.33150.6 tiles–175
Lv 322039061.62.45s25.13300.6 tiles–175
Lv 428067065.32.43s26.93450.6 tiles–175
Lv 53601,03069.12.4s28.83600.9 tiles–175Bigger splash
Lv 64601,49072.92.38s30.63750.9 tiles–175
Lv 75802,07076.72.36s32.53900.9 tiles–175
Lv 87502,82080.52.34s34.44050.9 tiles–175
Lv 99603,78084.22.31s36.44200.9 tiles–175
Lv 101,2004,980881.94s45.44350.9 tiles10%175Lobs 20% faster Splash reaches the lanes beside it
Lv 111,5506,53091.81.92s47.74500.9 tiles10%175
Lv 122,0008,53095.61.91s50.14650.9 tiles10%175
Lv 132,55011,08099.41.89s52.54800.9 tiles10%175
Lv 143,30014,380103.11.88s54.94950.9 tiles10%175
Lv 154,20018,580123.11.87s665100.9 tiles10%175+30% damage
Lv 165,40023,980126.91.85s68.55250.9 tiles10%175
Lv 176,90030,880130.71.84s71.15400.9 tiles10%175
Lv 188,85039,730134.51.82s73.75550.9 tiles10%175
Lv 1911,50051,230138.21.81s76.35700.9 tiles10%175
Lv 2014,50065,7301421.8s795850.9 tiles10%150Costs 25 less Glow
Lv 2118,50084,230145.81.79s81.66000.9 tiles10%150
Lv 2223,500107,730149.61.77s84.46150.9 tiles10%150
Lv 2330,500138,230153.41.76s87.16300.9 tiles10%150
Lv 2439,000177,230157.11.75s89.96450.9 tiles10%150
Lv 2549,500226,730160.91.74s92.76600.9 tiles35%150Stronger splash beside it

Each level adds +7% damage, +5% toughness, +1% speed of the Lv 1 number; perks add theirs on top. Upgrade prices start at 170 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Bigger splash1,030
Lv 10Lobs 20% faster4,980
Lv 10Splash reaches the lanes beside it4,980
Lv 15+30% damage18,580
Lv 20Costs 25 less Glow65,730
Lv 25Stronger splash beside it226,730

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

A Lid Goblin behind its lid and two Shadow Crawlers bunched up behind it. The nightmares and their health are the same in both halves: only the toy's level differs.
Lv 1All defeated in 8.5s
Lv 25All defeated in 0.9s

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Marble Catapult at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamageDamage / sToughness
Lv 25–––160.992.7660
M1Free20+0.4%161.693.1663
M2Free40+0.8%162.293.4665
M3Free60+1.2%162.993.8668
M4Free80+1.6%163.594.2671
M5Free100+2%164.194.5673
M6605,520120+2.4%164.894.9676
M7706,440140+2.8%165.495.3678
M8807,360160+3.2%166.195.7681
M9908,280180+3.6%166.796684
M101009,200200+4%167.496.4686
M1111010,120220+4.4%16896.8689
M1212011,040240+4.8%168.697.1692
M1313011,960260+5.2%169.397.5694
M1414012,880280+5.6%169.997.9697
M1515013,800300+6%170.698.3700
M1616014,720320+6.4%171.298.6702
M1717015,640340+6.8%171.999705
M1818016,560360+7.2%172.599.4708
M1919017,480380+7.6%173.199.7710
M2020018,400400+8%173.8100.1713
M2121019,320420+8.4%174.4100.5715
M2222020,240440+8.8%175.1100.8718
M2323021,160460+9.2%175.7101.2721
M2424022,080480+9.6%176.4101.6723
M2525023,000500+10%177102726

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Catapults lob marbles right over shields and walls.

Lobs over front shields

Its splash reaches helpers that hang back

Other shooter toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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