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Bedtime vs. Nightmares Wiki
Bedtime vs. Nightmares Wiki Upgrades Lv 1 against Lv 25

Lv 1 against Lv 25.

What do 24 levels buy? Each clip is one staged scene recorded in the game twice: on top with the toy at Lv 1, below at Lv 25. The nightmares and their health are the same in both halves, and the result is measured from the recording.

The nightmares' health in each scene is set from the toy's own Lv 1 numbers, so a Lv 1 scene takes about ten seconds. On a real night nightmares have more health the deeper the level, and the times are longer; the gap between the halves is what the upgrade buys. Glow makers and Glow Stars have no comparison: their levels show in the numbers.

Shooter toys.

Dart Soldier

Damage per second: 14.3 at Lv 1, 58.6 at Lv 25. Lv 1: All defeated in 11.9s. Lv 25: All defeated in 1.9s.

Bubble Duck

Damage per second: 11.4 at Lv 1, 39.8 at Lv 25. Lv 1: All defeated in 12.0s. Lv 25: All defeated in 2.1s.

Flashlight

Damage per second: 35 at Lv 1, 102.5 at Lv 25. Lv 1: All defeated in 6.3s. Lv 25: All defeated in 2.2s.

Marble Catapult

Damage per second: 21.6 at Lv 1, 92.7 at Lv 25. Lv 1: All defeated in 8.5s. Lv 25: All defeated in 0.9s.

Paper Plane Ace

Damage per second: 20 at Lv 1, 93.8 at Lv 25. Lv 1: All defeated in 9.6s. Lv 25: All defeated in 2.7s.

Water Pistol

Damage per second: 24 at Lv 1, 146.6 at Lv 25. Lv 1: All defeated in 8.4s. Lv 25: All defeated in 2.3s.

Triple Squirter

Damage per second: 17.9 at Lv 1, 83.7 at Lv 25. Lv 1: All defeated in 11.9s. Lv 25: All defeated in 2.6s.

Plasma Ball

Damage per second: 18.8 at Lv 1, 65.9 at Lv 25. Lv 1: All defeated in 5.5s. Lv 25: All defeated in 0.5s.

Jelly Slingshot

Damage per second: 16.7 at Lv 1, 59.6 at Lv 25. Lv 1: All defeated in 8.2s. Lv 25: All defeated in 0.9s.

Disco Ball

Damage per second: 20 at Lv 1, 58.6 at Lv 25. Lv 1: All defeated in 6.3s. Lv 25: All defeated in 2.2s.

Frosty Blaster

Damage per second: 8.2 at Lv 1, 29.3 at Lv 25. Lv 1: All defeated in 11.7s. Lv 25: All defeated in 4.5s.

Laser Tag Blaster

Damage per second: 19 at Lv 1, 75.2 at Lv 25. Lv 1: All defeated in 6.5s. Lv 25: All defeated in 2.0s.

Sky Rocket

Damage per second: 50 at Lv 1, 193.8 at Lv 25. Lv 1: All defeated in 7.3s. Lv 25: All defeated in 2.7s.

Night Owl

Damage per second: 20 at Lv 1, 67.4 at Lv 25. Lv 1: All defeated in 8.2s. Lv 25: All defeated in 2.2s.

Kaleidoscope

Dizzy time per hit: 1.5 at Lv 1, 2.5 at Lv 25. Lv 1: Dizzy for 1.5s a hit. Lv 25: Dizzy for 2.5s a hit.

Toy Cannon

Damage per second: 40 at Lv 1, 140.6 at Lv 25. Lv 1: All defeated in 4.7s. Lv 25: All defeated in 1.1s.

Robo Pal

Damage per second: 30 at Lv 1, 134.8 at Lv 25. Lv 1: All defeated in 6.7s. Lv 25: All defeated in 1.3s.

Melee toys.

Teddy Brawler

Damage per second: 57.3 at Lv 1, 213.6 at Lv 25. Lv 1: All defeated in 6.9s. Lv 25: All defeated in 0.6s.

Dino Chomper

Mouthful (chewed in its time): 900 at Lv 1, 2,860 at Lv 25. Lv 1: Both swallowed by 8.7s, 32% health left. Lv 25: Both swallowed by 4.3s, unhurt.

Spring Glove

Damage per second: 33.3 at Lv 1, 124.2 at Lv 25. Lv 1: All defeated in 7.0s. Lv 25: All defeated in 2.9s.

Butterfly Net

Mouthful (chewed in its time): 1,800 at Lv 1, 5,060 at Lv 25. Lv 1: Both swallowed by 9.1s, unhurt. Lv 25: Both swallowed by 4.6s, unhurt.

Spinning Top

Damage per second: 46 at Lv 1, 161.7 at Lv 25. Lv 1: All defeated in 5.5s. Lv 25: All defeated in 1.3s.

Sock Snake

Damage per second: 16.7 at Lv 1, 88.6 at Lv 25. Lv 1: All defeated in 3.1s. Lv 25: All defeated in 2.5s.

Blocker toys.

Pillow Wall

Toughness: 4,000 at Lv 1, 14,680 at Lv 25. Lv 1: Chewed through in 8.9s. Lv 25: Still standing, 57% left.

Block Tower

Toughness: 8,000 at Lv 1, 29,360 at Lv 25. Lv 1: Chewed through in 8.9s. Lv 25: Still standing, 57% left.

Cactus Plush

Toughness: 4,000 at Lv 1, 12,680 at Lv 25. Lv 1: Chewed through in 8.9s. Lv 25: Biters beaten in 9.2s.

Crayon Castle

Toughness: 9,000 at Lv 1, 33,030 at Lv 25. Lv 1: Chewed through in 9.2s. Lv 25: Still standing, 66% left.

Trap toys.

Jack-in-the-Box

Damage per blast: 1,800 at Lv 1, 4,392 at Lv 25. Lv 1: Eaten while winding up. Lv 25: Popped at 5.6s.

Toy Jacks

Damage per second: 35 at Lv 1, 113 at Lv 25. Lv 1: None defeated. Lv 25: All defeated in 10.6s.

Whoopee Cushion

Stun: 5 at Lv 1, 6 at Lv 25. Lv 1: Went off at 5.6s: stunned for 5s. Lv 25: Went off at 3.6s: all defeated.

Sticky Tape

Slow: 60 at Lv 1, 80 at Lv 25. Lv 1: Across in 9.5s. Lv 25: Across in 15.5s.

Instant toys.

Party Popper

Damage per blast: 1,800 at Lv 1, 4,392 at Lv 25. Lv 1: 4 of 6 defeated. Lv 25: 6 of 6 defeated.

Alarm Clock

Stun: 5 at Lv 1, 8 at Lv 25. Lv 1: Stunned for 5s. Lv 25: Stunned for 8s.

Snow Globe

Stun: 5 at Lv 1, 8 at Lv 25. Lv 1: Stunned for 5s. Lv 25: Stunned for 8s.

Toy Train

Damage per hit: 1,200 at Lv 1, 3,228 at Lv 25. Lv 1: 2 of 4 defeated. Lv 25: 4 of 4 defeated.

Desk Fan

Push: 1.5 at Lv 1, 2 at Lv 25. Lv 1: Pushed back 1.5 tiles. Lv 25: Pushed back 2 tiles.

Ice Pop

Stun: 9 at Lv 1, 12 at Lv 25. Lv 1: Stunned for 9s. Lv 25: Stunned for 12s.

Water Balloon

Damage per blast: 1,100 at Lv 1, 2,959 at Lv 25. Lv 1: 4 of 6 defeated. Lv 25: 6 of 6 defeated.

Support toys.

Music Box

Damage per second: 4 at Lv 1, 12.8 at Lv 25. Lv 1: All defeated in 7.6s. Lv 25: All defeated in 2.6s.

Band-Aid Bunny

Healing per second: 50 at Lv 1, 255 at Lv 25. Lv 1: Wall lost in 12.4s. Lv 25: Wall still standing.

Toy Magnet

Pulls per minute: 4.3 at Lv 1, 9.5 at Lv 25. Lv 1: 2 pulled off in 16s. Lv 25: 3 pulled off in 16s.

Toy Drum

Attack speed boost: 25 at Lv 1, 40 at Lv 25. Lv 1: All defeated in 9.6s. Lv 25: All defeated in 8.7s.

Umbrella

Shield per second: 31.2 at Lv 1, 130.9 at Lv 25. Lv 1: Soldier lost in 5.5s. Lv 25: Soldier still standing.

Hula Hoop

Damage per second: 40 at Lv 1, 129.2 at Lv 25. Lv 1: All defeated in 7.6s. Lv 25: All defeated in 2.1s.

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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