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Bedtime vs. Nightmares Wiki
Umbrella

Toy · Support

Umbrella

Opens up and gives every toy around it a bubbly shield every few seconds.

Support
Glow cost
125 100 at Lv 25
Card recharge
15s
Unlocks
Level 220Level 145
Arrives trained
Lv 12Lv 10
Coins to Lv 25
359,680
Shield per second
31.2 → 130.9 at Lv 25
Umbrella at Lv 1. It shields a Dart Soldier that a Shadow Crawler is chewing.

How it works.

The Bedtime Book says, at Lv 1

Shields the toys around it for 250 every 8s. Toughness 400.

And at Lv 25

Shields the toys around it for 838 every 6.4s. Toughness 880.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 359,680 coins in all. The green rows are the levels with a milestone perk.

Shield per second by level

Umbrella, in shield a second. The dots are the perk levels.

050100150200Lv 1Lv 5Lv 10Lv 15Lv 20Lv 2531.2130.9
LevelUpgradeCoins so farShields everyShieldToughnessRadiusGlow costPerk
Lv 1–08s2504001.5 tiles125
Lv 22702708s2684201.5 tiles125
Lv 33506208s2854401.5 tiles125
Lv 44401,0608s3024601.5 tiles125
Lv 55701,6308s4004801.5 tiles125+25% stronger shields
Lv 67202,3508s4225001.5 tiles125
Lv 79303,2808s4445201.5 tiles125
Lv 81,2004,4808s4665401.5 tiles125
Lv 91,5005,9808s4885601.5 tiles125
Lv 101,9507,9308s5095802 tiles125Shields a wider area
Lv 112,50010,4308s5316002 tiles125
Lv 123,20013,6308s5536202 tiles125
Lv 134,10017,7308s5756402 tiles125
Lv 145,20022,9308s5976602 tiles125
Lv 156,70029,6306.4s6196802 tiles125Shields 25% faster
Lv 168,55038,1806.4s6417002 tiles125
Lv 1711,00049,1806.4s6627202 tiles125
Lv 1814,00063,1806.4s6847402 tiles125
Lv 1918,00081,1806.4s7067602 tiles125
Lv 2023,000104,1806.4s7287802 tiles100Costs 25 less Glow
Lv 2129,500133,6806.4s7508002 tiles100
Lv 2237,500171,1806.4s7728202 tiles100
Lv 2348,000219,1806.4s7948402 tiles100
Lv 2461,500280,6806.4s8168602 tiles100
Lv 2579,000359,6806.4s8388802 tiles100

Each level adds +7% damage, +5% toughness of the Lv 1 number; perks add theirs on top. Upgrade prices start at 270 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5+25% stronger shields1,630
Lv 10Shields a wider area7,930
Lv 15Shields 25% faster29,630
Lv 20Costs 25 less Glow104,180

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

It shields a Dart Soldier that a Shadow Crawler is chewing. The soldier and the bites are the same in both: the difference is the shield.
Lv 1Soldier lost in 5.5s
Lv 25Soldier still standing

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Umbrella at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its shields and toughness: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusShieldToughness
Lv 25–––838880
M1Free20+0.4%841884
M2Free40+0.8%844887
M3Free60+1.2%848891
M4Free80+1.6%851894
M5Free100+2%854898
M6605,520120+2.4%858901
M7706,440140+2.8%861905
M8807,360160+3.2%864908
M9908,280180+3.6%868912
M101009,200200+4%871915
M1111010,120220+4.4%874919
M1212011,040240+4.8%878922
M1313011,960260+5.2%881926
M1414012,880280+5.6%884929
M1515013,800300+6%888933
M1616014,720320+6.4%891936
M1717015,640340+6.8%894940
M1818016,560360+7.2%898943
M1919017,480380+7.6%901947
M2020018,400400+8%905950
M2121019,320420+8.4%908954
M2222020,240440+8.8%911957
M2323021,160460+9.2%915961
M2424022,080480+9.6%918964
M2525023,000500+10%921968

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Umbrellas shield the toys around them. Put one behind your front line!

Other support toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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