
Toy · Shooter
Frosty Blaster
Icy shots freeze monsters solid for a moment, then leave them chilly and slow.
- Glow cost
200- Card recharge
- 7.5s
- Unlocks
- Level 200Level 140
- Arrives trained
- Lv 12Lv 10
- Coins to Lv 25
359,680- Damage per second
- 8.2 → 29.3 at Lv 25
How it works.
- Shoots straight down its own lane at the first nightmare in the way. Front shields block straight shots.
- What it hits is slowed by 30% for 2s.
- Each hit freezes its target for 1s.
- It can't reach flying nightmares.
- Toughness 300: what nightmares have to chew through to get past it.
The Bedtime Book says, at Lv 1
18 damage every 2.2s. Toughness 300.
And at Lv 25
54 damage every 1.83s. Toughness 660.
Every level, 1 to 25.
Upgrading costs coins, once, and lasts for good. Lv 25 costs 359,680 coins in all. The green rows are the levels with a milestone perk.
Damage per second by level
Frosty Blaster, in damage a second. The dots are the perk levels.
| Level | Upgrade | Coins so far | Damage | Every | Damage / s | Toughness | Slow | Stun | Glow cost | Perk |
|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | – | 0 | 18 | 2.2s | 8.2 | 300 | 30% | 1s | 200 | |
| Lv 2 | 270 | 270 | 19.3 | 2.2s | 8.8 | 315 | 30% | 1s | 200 | |
| Lv 3 | 350 | 620 | 20.5 | 2.2s | 9.3 | 330 | 30% | 1s | 200 | |
| Lv 4 | 440 | 1,060 | 21.8 | 2.2s | 9.9 | 345 | 30% | 1s | 200 | |
| Lv 5 | 570 | 1,630 | 23 | 2.2s | 10.5 | 360 | 30% | 1.5s | 200 | Freezes 0.5s longer |
| Lv 6 | 720 | 2,350 | 24.3 | 2.2s | 11 | 375 | 30% | 1.5s | 200 | |
| Lv 7 | 930 | 3,280 | 25.6 | 2.2s | 11.6 | 390 | 30% | 1.5s | 200 | |
| Lv 8 | 1,200 | 4,480 | 26.8 | 2.2s | 12.2 | 405 | 30% | 1.5s | 200 | |
| Lv 9 | 1,500 | 5,980 | 28.1 | 2.2s | 12.8 | 420 | 30% | 1.5s | 200 | |
| Lv 10 | 1,950 | 7,930 | 29.3 | 1.83s | 16 | 435 | 30% | 1.5s | 200 | Shoots 20% faster |
| Lv 11 | 2,500 | 10,430 | 30.6 | 1.83s | 16.7 | 450 | 30% | 1.5s | 200 | |
| Lv 12 | 3,200 | 13,630 | 31.9 | 1.83s | 17.4 | 465 | 30% | 1.5s | 200 | |
| Lv 13 | 4,100 | 17,730 | 33.1 | 1.83s | 18.1 | 480 | 30% | 1.5s | 200 | |
| Lv 14 | 5,200 | 22,930 | 34.4 | 1.83s | 18.8 | 495 | 30% | 1.5s | 200 | |
| Lv 15 | 6,700 | 29,630 | 41 | 1.83s | 22.4 | 510 | 30% | 1.5s | 200 | +30% damage |
| Lv 16 | 8,550 | 38,180 | 42.3 | 1.83s | 23.1 | 525 | 30% | 1.5s | 200 | |
| Lv 17 | 11,000 | 49,180 | 43.6 | 1.83s | 23.8 | 540 | 30% | 1.5s | 200 | |
| Lv 18 | 14,000 | 63,180 | 44.8 | 1.83s | 24.4 | 555 | 30% | 1.5s | 200 | |
| Lv 19 | 18,000 | 81,180 | 46.1 | 1.83s | 25.1 | 570 | 30% | 1.5s | 200 | |
| Lv 20 | 23,000 | 104,180 | 47.3 | 1.83s | 25.8 | 585 | 50% | 1.5s | 200 | Chillier: slows 20% more |
| Lv 21 | 29,500 | 133,680 | 48.6 | 1.83s | 26.5 | 600 | 50% | 1.5s | 200 | |
| Lv 22 | 37,500 | 171,180 | 49.9 | 1.83s | 27.2 | 615 | 50% | 1.5s | 200 | |
| Lv 23 | 48,000 | 219,180 | 51.1 | 1.83s | 27.9 | 630 | 50% | 1.5s | 200 | |
| Lv 24 | 61,500 | 280,680 | 52.4 | 1.83s | 28.6 | 645 | 50% | 1.5s | 200 | |
| Lv 25 | 79,000 | 359,680 | 53.6 | 1.83s | 29.3 | 660 | 50% | 1.5s | 200 |
Each level adds +7% damage, +5% toughness of the Lv 1 number; perks add theirs on top. Upgrade prices start at 270 coins and grow ×1.28 a level. How toy levels work
Milestone perks.
| Level | Perk | Coins to get there |
|---|---|---|
| Lv 5 | Freezes 0.5s longer | 1,630 |
| Lv 10 | Shoots 20% faster | 7,930 |
| Lv 15 | +30% damage | 29,630 |
| Lv 20 | Chillier: slows 20% more | 104,180 |
Lv 1 against Lv 25.
The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.
Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison
Toy Mastery.
From campaign level 100, a Frosty Blaster at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.
| Rank | GemsCoins, after the story | Wins at Lv 25 | Bonus | Damage | Damage / s | Toughness |
|---|---|---|---|---|---|---|
| Lv 25 | – | – | – | 53.6 | 29.3 | 660 |
| M1 | Free | 20 | +0.4% | 53.9 | 29.4 | 663 |
| M2 | Free | 40 | +0.8% | 54.1 | 29.5 | 665 |
| M3 | Free | 60 | +1.2% | 54.3 | 29.6 | 668 |
| M4 | Free | 80 | +1.6% | 54.5 | 29.7 | 671 |
| M5 | Free | 100 | +2% | 54.7 | 29.8 | 673 |
| M6 | 605,520 | 120 | +2.4% | 54.9 | 30 | 676 |
| M7 | 706,440 | 140 | +2.8% | 55.1 | 30.1 | 678 |
| M8 | 807,360 | 160 | +3.2% | 55.4 | 30.2 | 681 |
| M9 | 908,280 | 180 | +3.6% | 55.6 | 30.3 | 684 |
| M10 | 1009,200 | 200 | +4% | 55.8 | 30.4 | 686 |
| M11 | 11010,120 | 220 | +4.4% | 56 | 30.5 | 689 |
| M12 | 12011,040 | 240 | +4.8% | 56.2 | 30.7 | 692 |
| M13 | 13011,960 | 260 | +5.2% | 56.4 | 30.8 | 694 |
| M14 | 14012,880 | 280 | +5.6% | 56.6 | 30.9 | 697 |
| M15 | 15013,800 | 300 | +6% | 56.9 | 31 | 700 |
| M16 | 16014,720 | 320 | +6.4% | 57.1 | 31.1 | 702 |
| M17 | 17015,640 | 340 | +6.8% | 57.3 | 31.2 | 705 |
| M18 | 18016,560 | 360 | +7.2% | 57.5 | 31.4 | 708 |
| M19 | 19017,480 | 380 | +7.6% | 57.7 | 31.5 | 710 |
| M20 | 20018,400 | 400 | +8% | 57.9 | 31.6 | 713 |
| M21 | 21019,320 | 420 | +8.4% | 58.1 | 31.7 | 715 |
| M22 | 22020,240 | 440 | +8.8% | 58.4 | 31.8 | 718 |
| M23 | 23021,160 | 460 | +9.2% | 58.6 | 31.9 | 721 |
| M24 | 24022,080 | 480 | +9.6% | 58.8 | 32.1 | 723 |
| M25 | 25023,000 | 500 | +10% | 59 | 32.2 | 726 |
Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works
Using it.
The game's tip
Frosty Blasters freeze whatever they hit. Bosses only shiver for a moment.
Slows the fast ones
Other shooter toys
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.