
Toy · Blocker
Cactus Plush
A soft but prickly plush cactus. Monsters that bite it get poked!
- Glow cost
75- Card recharge
- 30s 24s at Lv 25
- Unlocks
- Level 110Level 95
- Arrives trained
- Lv 8
- Coins to Lv 25
320,200- Toughness
- 4,000 → 12,680 at Lv 25
How it works.
- Stands in the way: ground nightmares stop to chew through it. Jumpers go over it.
- Every nightmare biting it takes 30 damage a second back.
- Toughness 4,000: what nightmares have to chew through to get past it.
The Bedtime Book says, at Lv 1
Toughness 4,000. Monsters that bite it take 30 damage a second.
And at Lv 25
Toughness 12,680. Monsters that bite it take 220 damage a second.
Every level, 1 to 25.
Upgrading costs coins, once, and lasts for good. Lv 25 costs 320,200 coins in all. The green rows are the levels with a milestone perk.
Toughness by level
Cactus Plush, in toughness. The dots are the perk levels.
| Level | Upgrade | Coins so far | Toughness | Thorns / s | Card back in | Glow cost | Perk |
|---|---|---|---|---|---|---|---|
| Lv 1 | – | 0 | 4,000 | 30 | 30s | 75 | |
| Lv 2 | 240 | 240 | 4,320 | 31.8 | 30s | 75 | |
| Lv 3 | 310 | 550 | 4,640 | 33.6 | 30s | 75 | |
| Lv 4 | 390 | 940 | 4,960 | 35.4 | 30s | 75 | |
| Lv 5 | 500 | 1,440 | 5,280 | 55.8 | 30s | 75 | Pricklier: +50% poke damage |
| Lv 6 | 640 | 2,080 | 5,600 | 58.5 | 30s | 75 | |
| Lv 7 | 820 | 2,900 | 5,920 | 61.2 | 30s | 75 | |
| Lv 8 | 1,050 | 3,950 | 6,240 | 63.9 | 30s | 75 | |
| Lv 9 | 1,350 | 5,300 | 6,560 | 66.6 | 30s | 75 | |
| Lv 10 | 1,750 | 7,050 | 7,880 | 69.3 | 30s | 75 | +25% toughness |
| Lv 11 | 2,200 | 9,250 | 8,200 | 72 | 30s | 75 | |
| Lv 12 | 2,850 | 12,100 | 8,520 | 74.7 | 30s | 75 | |
| Lv 13 | 3,650 | 15,750 | 8,840 | 77.4 | 30s | 75 | |
| Lv 14 | 4,650 | 20,400 | 9,160 | 80.1 | 30s | 75 | |
| Lv 15 | 5,950 | 26,350 | 9,480 | 82.8 | 24s | 75 | Recharges 20% faster |
| Lv 16 | 7,600 | 33,950 | 9,800 | 85.5 | 24s | 75 | |
| Lv 17 | 9,750 | 43,700 | 10,120 | 88.2 | 24s | 75 | |
| Lv 18 | 12,500 | 56,200 | 10,440 | 90.9 | 24s | 75 | |
| Lv 19 | 16,000 | 72,200 | 10,760 | 93.6 | 24s | 75 | |
| Lv 20 | 20,500 | 92,700 | 11,080 | 192.6 | 24s | 75 | Twice as prickly |
| Lv 21 | 26,000 | 118,700 | 11,400 | 198 | 24s | 75 | |
| Lv 22 | 33,500 | 152,200 | 11,720 | 203.4 | 24s | 75 | |
| Lv 23 | 43,000 | 195,200 | 12,040 | 208.8 | 24s | 75 | |
| Lv 24 | 55,000 | 250,200 | 12,360 | 214.2 | 24s | 75 | |
| Lv 25 | 70,000 | 320,200 | 12,680 | 219.6 | 24s | 75 |
Each level adds +6% damage, +8% toughness of the Lv 1 number; perks add theirs on top. Upgrade prices start at 240 coins and grow ×1.28 a level. How toy levels work
Milestone perks.
| Level | Perk | Coins to get there |
|---|---|---|
| Lv 5 | Pricklier: +50% poke damage | 1,440 |
| Lv 10 | +25% toughness | 7,050 |
| Lv 15 | Recharges 20% faster | 26,350 |
| Lv 20 | Twice as prickly | 92,700 |
Lv 1 against Lv 25.
The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.
Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison
Toy Mastery.
From campaign level 100, a Cactus Plush at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its thorns and toughness: +10% at M25.
| Rank | GemsCoins, after the story | Wins at Lv 25 | Bonus | Thorns / s | Toughness |
|---|---|---|---|---|---|
| Lv 25 | – | – | – | 219.6 | 12,680 |
| M1 | Free | 20 | +0.4% | 220.5 | 12,731 |
| M2 | Free | 40 | +0.8% | 221.4 | 12,781 |
| M3 | Free | 60 | +1.2% | 222.2 | 12,832 |
| M4 | Free | 80 | +1.6% | 223.1 | 12,883 |
| M5 | Free | 100 | +2% | 224 | 12,934 |
| M6 | 605,520 | 120 | +2.4% | 224.9 | 12,984 |
| M7 | 706,440 | 140 | +2.8% | 225.7 | 13,035 |
| M8 | 807,360 | 160 | +3.2% | 226.6 | 13,086 |
| M9 | 908,280 | 180 | +3.6% | 227.5 | 13,136 |
| M10 | 1009,200 | 200 | +4% | 228.4 | 13,187 |
| M11 | 11010,120 | 220 | +4.4% | 229.3 | 13,238 |
| M12 | 12011,040 | 240 | +4.8% | 230.1 | 13,289 |
| M13 | 13011,960 | 260 | +5.2% | 231 | 13,339 |
| M14 | 14012,880 | 280 | +5.6% | 231.9 | 13,390 |
| M15 | 15013,800 | 300 | +6% | 232.8 | 13,441 |
| M16 | 16014,720 | 320 | +6.4% | 233.7 | 13,492 |
| M17 | 17015,640 | 340 | +6.8% | 234.5 | 13,542 |
| M18 | 18016,560 | 360 | +7.2% | 235.4 | 13,593 |
| M19 | 19017,480 | 380 | +7.6% | 236.3 | 13,644 |
| M20 | 20018,400 | 400 | +8% | 237.2 | 13,694 |
| M21 | 21019,320 | 420 | +8.4% | 238 | 13,745 |
| M22 | 22020,240 | 440 | +8.8% | 238.9 | 13,796 |
| M23 | 23021,160 | 460 | +9.2% | 239.8 | 13,847 |
| M24 | 24022,080 | 480 | +9.6% | 240.7 | 13,897 |
| M25 | 25023,000 | 500 | +10% | 241.6 | 13,948 |
Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works
Using it.
The game's tip
Cactus Plushes hurt whatever chews on them. Great in front of a crowd.
Other blocker toys
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.