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Bedtime vs. Nightmares Wiki Toys Jack-in-the-Box
Jack-in-the-Box

Toy · Trap

Jack-in-the-Box

Winds up, then gives the first monster to step on it one huge BOING! Single use: gone after the pop.

Trap
Glow cost
25
Card recharge
25s 18.75s at Lv 25
Unlocks
Level 7
Coins to Lv 25
114,320
Damage per blast
1,800 → 4,392 at Lv 25
Jack-in-the-Box at Lv 1. A Shadow Crawler reaches it seven seconds after it is put down.

How it works.

The Bedtime Book says, at Lv 1

1,800 damage after winding up for 12s. Toughness 300.

And at Lv 25

4,392 damage after winding up for 6s. Toughness 300.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 114,320 coins in all. The green rows are the levels with a milestone perk.

Damage per blast by level

Jack-in-the-Box, in damage. The dots are the perk levels.

02,0004,0006,0008,000Lv 1Lv 5Lv 10Lv 15Lv 20Lv 251,8004,392
LevelUpgradeCoins so farDamageToughnessSplashWinds upCard back inGlow costPerk
Lv 1–01,8003000.9 tiles12s25s25
Lv 21001001,9083000.9 tiles12s25s25
Lv 31302302,0163000.9 tiles12s25s25
Lv 41603902,1243000.9 tiles12s25s25
Lv 52005902,2323000.9 tiles9s25s25Winds up 3s faster
Lv 62608502,3403000.9 tiles9s25s25
Lv 73301,1802,4483000.9 tiles9s25s25
Lv 84201,6002,5563000.9 tiles9s25s25
Lv 95302,1302,6643000.9 tiles9s25s25
Lv 106802,8102,7723000.9 tiles9s18.75s25Recharges 25% faster
Lv 118603,6702,8803000.9 tiles9s18.75s25
Lv 121,1004,7702,9883000.9 tiles9s18.75s25
Lv 131,4006,1703,0963000.9 tiles9s18.75s25
Lv 141,7507,9203,2043000.9 tiles9s18.75s25
Lv 152,25010,1703,3123001.5 tiles9s18.75s25Bigger boing
Lv 162,85013,0203,4203001.5 tiles9s18.75s25
Lv 173,60016,6203,5283001.5 tiles9s18.75s25
Lv 184,60021,2203,6363001.5 tiles9s18.75s25
Lv 195,80027,0203,7443001.5 tiles9s18.75s25
Lv 207,40034,4203,8523001.5 tiles6s18.75s25Winds up 3s faster
Lv 219,40043,8203,9603001.5 tiles6s18.75s25
Lv 2212,00055,8204,0683001.5 tiles6s18.75s25
Lv 2315,00070,8204,1763001.5 tiles6s18.75s25
Lv 2419,00089,8204,2843001.5 tiles6s18.75s25
Lv 2524,500114,3204,3923001.5 tiles6s18.75s25

Each level adds +6% damage of the Lv 1 number; perks add theirs on top. Upgrade prices start at 100 coins and grow ×1.27 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Winds up 3s faster590
Lv 10Recharges 25% faster2,810
Lv 15Bigger boing10,170
Lv 20Winds up 3s faster34,420

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

A Shadow Crawler reaches it seven seconds after it is put down. At Lv 1 it is still winding up when the crawler arrives, and gets eaten. At Lv 25 it is ready in time.
Lv 1Eaten while winding up
Lv 25Popped at 5.6s

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Jack-in-the-Box at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage and toughness: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamageToughness
Lv 25–––4,392300
M1Free20+0.4%4,409.6301
M2Free40+0.8%4,427.1302
M3Free60+1.2%4,444.7304
M4Free80+1.6%4,462.3305
M5Free100+2%4,479.8306
M6605,520120+2.4%4,497.4307
M7706,440140+2.8%4,515308
M8807,360160+3.2%4,532.5310
M9908,280180+3.6%4,550.1311
M101009,200200+4%4,567.7312
M1111010,120220+4.4%4,585.2313
M1212011,040240+4.8%4,602.8314
M1313011,960260+5.2%4,620.4316
M1414012,880280+5.6%4,638317
M1515013,800300+6%4,655.5318
M1616014,720320+6.4%4,673.1319
M1717015,640340+6.8%4,690.7320
M1818016,560360+7.2%4,708.2322
M1919017,480380+7.6%4,725.8323
M2020018,400400+8%4,743.4324
M2121019,320420+8.4%4,760.9325
M2222020,240440+8.8%4,778.5326
M2323021,160460+9.2%4,796.1328
M2424022,080480+9.6%4,813.6329
M2525023,000500+10%4,831.2330

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Jack-in-the-Box pops ONCE and is gone. Place it ahead of approaching monsters so it has time to wind up.

Other trap toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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