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Bedtime vs. Nightmares Wiki Toys Alarm Clock
Alarm Clock

Toy · Instant

Alarm Clock

RRRING! Stuns monsters in its lane and the lanes around it.

InstantOne use per card
Glow cost
75
Card recharge
30s 24s at Lv 25
Unlocks
Level 30
First card ready
15s
Arrives trained
Lv 4
Coins to Lv 25
201,020
Stun
5 → 8 at Lv 25
Alarm Clock at Lv 1. Dropped among nightmares walking down the lanes.

How it works.

The Bedtime Book says, at Lv 1

Stuns for 5s across 3 lanes. 20 damage to each monster it hits.

And at Lv 25

Stuns for 8s across 5 lanes. 49 damage to each monster it hits.

Every level, 1 to 25.

Upgrading costs coins, once, and lasts for good. Lv 25 costs 201,020 coins in all. The green rows are the levels with a milestone perk.

Stun by level

Alarm Clock, in seconds stunned. The dots are the perk levels.

02468Lv 1Lv 5Lv 10Lv 15Lv 20Lv 2558
LevelUpgradeCoins so farDamageLanesStunCard back inGlow costPerk
Lv 1–02035s30s75
Lv 215015021.235s30s75
Lv 319034022.435s30s75
Lv 425059023.635s30s75
Lv 531090024.836s30s75Stuns 1s longer
Lv 64001,3002636s30s75
Lv 75201,82027.236s30s75
Lv 86602,48028.436s30s75
Lv 98403,32029.636s30s75
Lv 101,1004,42030.856s30s75Reaches one more lane each way
Lv 111,4005,8203256s30s75
Lv 121,7507,57033.256s30s75
Lv 132,2509,82034.456s30s75
Lv 142,90012,72035.656s30s75
Lv 153,70016,42036.856s24s75Recharges 20% faster
Lv 164,75021,1703856s24s75
Lv 176,10027,27039.256s24s75
Lv 187,80035,07040.456s24s75
Lv 199,95045,02041.656s24s75
Lv 2013,00058,02042.858s24s75Stuns 2s longer
Lv 2116,50074,5204458s24s75
Lv 2221,00095,52045.258s24s75
Lv 2327,000122,52046.458s24s75
Lv 2434,500157,02047.658s24s75
Lv 2544,000201,02048.858s24s75

Each level adds +6% damage of the Lv 1 number; perks add theirs on top. Upgrade prices start at 150 coins and grow ×1.28 a level. How toy levels work

Milestone perks.

LevelPerkCoins to get there
Lv 5Stuns 1s longer900
Lv 10Reaches one more lane each way4,420
Lv 15Recharges 20% faster16,420
Lv 20Stuns 2s longer58,020

Lv 1 against Lv 25.

The same scene twice, recorded in the game: on top with the toy at Lv 1, below at Lv 25.

Dropped among nightmares walking down the lanes. The nightmares and their health are the same in both halves: only the toy's level differs.
Lv 1Stunned for 5s
Lv 25Stunned for 8s

Measured from the recording. Nightmares in a real night have more health the deeper the level (the curve), so times there differ; the ratio is what an upgrade buys. Every toy's comparison

Toy Mastery.

From campaign level 100, a Alarm Clock at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its damage: +10% at M25.

RankGemsCoins, after the storyWins at Lv 25BonusDamage
Lv 25–––48.8
M1Free20+0.4%49
M2Free40+0.8%49.2
M3Free60+1.2%49.4
M4Free80+1.6%49.6
M5Free100+2%49.8
M6605,520120+2.4%50
M7706,440140+2.8%50.2
M8807,360160+3.2%50.4
M9908,280180+3.6%50.6
M101009,200200+4%50.8
M1111010,120220+4.4%50.9
M1212011,040240+4.8%51.1
M1313011,960260+5.2%51.3
M1414012,880280+5.6%51.5
M1515013,800300+6%51.7
M1616014,720320+6.4%51.9
M1717015,640340+6.8%52.1
M1818016,560360+7.2%52.3
M1919017,480380+7.6%52.5
M2020018,400400+8%52.7
M2121019,320420+8.4%52.9
M2222020,240440+8.8%53.1
M2323021,160460+9.2%53.3
M2424022,080480+9.6%53.5
M2525023,000500+10%53.7

Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works

Using it.

The game's tip

Alarm Clocks stun nearby lanes. Perfect for emergencies.

Other instant toys

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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