
Toy · Producer
Star Turtle
A night-light turtle that fills the room with stars. Makes Glow and lights a huge area.
- Glow cost
75 60 at Lv 25- Card recharge
- 10s
- Unlocks
- Level 330Level 180
- Arrives trained
- Lv 14Lv 11
- Coins to Lv 25
399,410- Glow per minute
- 100 → 253 at Lv 25
How it works.
- Makes 30 Glow every 18s (100 Glow a minute at Lv 1). The Glow pops out as an orb to collect.
- At Lv 1 it has made back its 75 Glow after about 45 seconds.
- It gives light: 3.2 tiles around it.
- Toughness 400: what nightmares have to chew through to get past it.
The Bedtime Book says, at Lv 1
Makes 30 Glow every 18s. Light radius 3.2. Toughness 400.
And at Lv 25
Makes 69 Glow every 16.4s. Light radius 3.2. Toughness 880.
Every level, 1 to 25.
Upgrading costs coins, once, and lasts for good. Lv 25 costs 399,410 coins in all. The green rows are the levels with a milestone perk.
Glow per minute by level
Star Turtle, in Glow a minute. The dots are the perk levels.
| Level | Upgrade | Coins so far | Glow per batch | Every | Glow / min | Toughness | Glow cost | Perk |
|---|---|---|---|---|---|---|---|---|
| Lv 1 | – | 0 | 30 | 18s | 100 | 400 | 75 | |
| Lv 2 | 300 | 300 | 31 | 18s | 103.3 | 420 | 75 | |
| Lv 3 | 380 | 680 | 32 | 18s | 106.7 | 440 | 75 | |
| Lv 4 | 490 | 1,170 | 34 | 18s | 113.3 | 460 | 75 | |
| Lv 5 | 630 | 1,800 | 35 | 18s | 116.7 | 480 | 60 | Costs 15 less Glow |
| Lv 6 | 810 | 2,610 | 36 | 18s | 120 | 500 | 60 | |
| Lv 7 | 1,050 | 3,660 | 37 | 18s | 123.3 | 520 | 60 | |
| Lv 8 | 1,300 | 4,960 | 38 | 18s | 126.7 | 540 | 60 | |
| Lv 9 | 1,700 | 6,660 | 40 | 18s | 133.3 | 560 | 60 | |
| Lv 10 | 2,150 | 8,810 | 45 | 18s | 150 | 580 | 60 | +15% Glow made |
| Lv 11 | 2,750 | 11,560 | 46 | 18s | 153.3 | 600 | 60 | |
| Lv 12 | 3,550 | 15,110 | 48 | 18s | 160 | 620 | 60 | |
| Lv 13 | 4,550 | 19,660 | 49 | 18s | 163.3 | 640 | 60 | |
| Lv 14 | 5,800 | 25,460 | 50 | 18s | 166.7 | 660 | 60 | |
| Lv 15 | 7,450 | 32,910 | 51 | 16.36s | 187 | 680 | 60 | Makes Glow 10% faster |
| Lv 16 | 9,500 | 42,410 | 52 | 16.36s | 190.7 | 700 | 60 | |
| Lv 17 | 12,000 | 54,410 | 54 | 16.36s | 198 | 720 | 60 | |
| Lv 18 | 15,500 | 69,910 | 55 | 16.36s | 201.7 | 740 | 60 | |
| Lv 19 | 20,000 | 89,910 | 56 | 16.36s | 205.3 | 760 | 60 | |
| Lv 20 | 25,500 | 115,410 | 63 | 16.36s | 231 | 780 | 60 | +20% Glow made |
| Lv 21 | 32,500 | 147,910 | 64 | 16.36s | 234.7 | 800 | 60 | |
| Lv 22 | 42,000 | 189,910 | 66 | 16.36s | 242 | 820 | 60 | |
| Lv 23 | 53,500 | 243,410 | 67 | 16.36s | 245.7 | 840 | 60 | |
| Lv 24 | 68,500 | 311,910 | 68 | 16.36s | 249.3 | 860 | 60 | |
| Lv 25 | 87,500 | 399,410 | 69 | 16.36s | 253 | 880 | 60 |
Each level adds +5% toughness, +4% Glow of the Lv 1 number; perks add theirs on top. Upgrade prices start at 300 coins and grow ×1.28 a level. How toy levels work
Milestone perks.
| Level | Perk | Coins to get there |
|---|---|---|
| Lv 5 | Costs 15 less Glow | 1,800 |
| Lv 10 | +15% Glow made | 8,810 |
| Lv 15 | Makes Glow 10% faster | 32,910 |
| Lv 20 | +20% Glow made | 115,410 |
Toy Mastery.
From campaign level 100, a Star Turtle at Lv 25 can go on through 25 Mastery ranks. Each rank adds 0.4% to its Glow speed and toughness: +10% at M25.
| Rank | GemsCoins, after the story | Wins at Lv 25 | Bonus | Toughness | Glow every |
|---|---|---|---|---|---|
| Lv 25 | – | – | – | 880 | 16.36s |
| M1 | Free | 20 | +0.4% | 884 | 16.3s |
| M2 | Free | 40 | +0.8% | 887 | 16.23s |
| M3 | Free | 60 | +1.2% | 891 | 16.17s |
| M4 | Free | 80 | +1.6% | 894 | 16.11s |
| M5 | Free | 100 | +2% | 898 | 16.04s |
| M6 | 605,520 | 120 | +2.4% | 901 | 15.98s |
| M7 | 706,440 | 140 | +2.8% | 905 | 15.92s |
| M8 | 807,360 | 160 | +3.2% | 908 | 15.86s |
| M9 | 908,280 | 180 | +3.6% | 912 | 15.8s |
| M10 | 1009,200 | 200 | +4% | 915 | 15.73s |
| M11 | 11010,120 | 220 | +4.4% | 919 | 15.67s |
| M12 | 12011,040 | 240 | +4.8% | 922 | 15.61s |
| M13 | 13011,960 | 260 | +5.2% | 926 | 15.55s |
| M14 | 14012,880 | 280 | +5.6% | 929 | 15.5s |
| M15 | 15013,800 | 300 | +6% | 933 | 15.44s |
| M16 | 16014,720 | 320 | +6.4% | 936 | 15.38s |
| M17 | 17015,640 | 340 | +6.8% | 940 | 15.32s |
| M18 | 18016,560 | 360 | +7.2% | 943 | 15.26s |
| M19 | 19017,480 | 380 | +7.6% | 947 | 15.21s |
| M20 | 20018,400 | 400 | +8% | 950 | 15.15s |
| M21 | 21019,320 | 420 | +8.4% | 954 | 15.1s |
| M22 | 22020,240 | 440 | +8.8% | 957 | 15.04s |
| M23 | 23021,160 | 460 | +9.2% | 961 | 14.99s |
| M24 | 24022,080 | 480 | +9.6% | 964 | 14.93s |
| M25 | 25023,000 | 500 | +10% | 968 | 14.88s |
Ranks 1 to 5 are free; from M6 a rank costs 10 gems × the rankfrom M6 a rank costs coins: 10 × the rank × what a gem is worth at your progress (92 coins once the story is done, less before). Every rank also needs 20 × the rank counted wins with the toy at Lv 25. Dream Light adds another 0.5% damage and toughness per level to every toy. How Mastery works
Using it.
The game's tip
Star Turtles light up almost a whole corner of the room. Great on Blackout and Foggy nights!
Its light ends their resistance
Other producer toys
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.