
Boss · The Nightmare Realm
The Shadow King
The darkest nightmare of all. He shrugs off half of all damage in the dark and snuffs out every light near him.
- Health
- 3,400
- Speed
- 0.075 tiles a second
- Closet to bed
- 128s unopposed
- Bite
- 200 damage a second
- Reaching the bed costs
all- First seen
- Level 240
What it does.
- Shadowy: while it stands on a tile no light reaches, it takes half damage from everything. On a lit tile it takes it all.
- Smasher: it doesn't chew a toy in its way. It winds up for 3s and destroys it outright, whatever its toughness. It can't be swallowed.
- Summons: 1 × Shade every 15s.
- Lights out: every 16s it snuffs out every light within 2.6 tiles for 7s. Beams keep burning but light nothing.
Wide awake.
On its boss nights after the first trip through the house (from level 260)On its story night and on Hard, it wakes up for real when its health bar is down to half: it stops for 1.2 seconds, roars, and from then on uses a stronger version of its power.
"Longer lights-out!"
At half health the Shadow King is wide awake: his lights-out reaches further and lasts longer, and Shades come more often!
| Power | Asleep | Wide awake |
|---|---|---|
| Summons every | 15s | 12s |
| Lights out every | 16s | 12s |
| Lights out radius | 2.6 | 3.2 |
| Lights stay out | 7s | 9s |
| Health on the nights it can wake | ×1 | ×0.85 |
On the nights it can wake up it has less health to begin with (the last row), tuned so those boss nights are as hard as before.
Its boss nights.
The Shadow King waits at the end of every chapter set in The Nightmare Realm: first at level 240, then every 240 levels. Its health grows with the level.The Shadow King waits at the end of The Nightmare Realm, at level 240 of the story, and again on Hard Mode.
| Night | Room | Health (with armor and shield) | Of its base health | Wakes up | Gems (first win) | Coins (first win) |
|---|---|---|---|---|---|---|
| Level 240 | The Nightmare Realm | 37,897 | ×11.15 | – | 32 | 1,150 |
| Level 240, Hard | The Nightmare Realm | 75,794 | ×22.29 | – | 16 | 1,150 |
| Level 480 | The Nightmare Realm | 58,537 | ×17.22 | Yes | 50 | 2,111 |
| Level 720 | The Nightmare Realm | 66,474 | ×19.55 | Yes | 50 | 3,023 |
| Level 960 | The Nightmare Realm | 70,305 | ×20.68 | Yes | 50 | 3,905 |
| Level 1,200 | The Nightmare Realm | 74,271 | ×21.84 | Yes | 50 | 4,764 |
| Level 1,440 | The Nightmare Realm | 77,617 | ×22.83 | Yes | 50 | 5,607 |
| Level 4,800 | The Nightmare Realm | 101,930 | ×29.98 | Yes | 50 | 16,492 |
| Night | Room | Health (with armor and shield) | Of its base health | Wakes up | Coins (first win) | Boss bonus, in coins |
|---|---|---|---|---|---|---|
| Level 240 | The Nightmare Realm | 32,213 | ×9.47 | Yes | 1,150 | 2,944 |
| Level 240, Hard | The Nightmare Realm | 64,425 | ×18.95 | Yes | 1,150 | 1,472 or more |
On PC a battle's coins are doubled on top of this. The boss bonus is what the phone game pays in gems, paid in coins at your progress's rate: a Hard win's is worth more the further your story has got.
On Hard a boss has twice its health on the same level's normal night (in the PC game a little less where only the Hard night wakes it up), on top of a harder night.
Beating it.
The game's tip
The Shadow King puts out lights! Spread your lights out, and bring Night Owls and Flashlights.
Light it up
Big blasts
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.