
Boss · The Backyard
The Scarecrow
The backyard's spooky guardian calls Gnomlins, and when it falls apart even more of them pop out of its straw!
- Health
- 5,000
- Speed
- 0.07 tiles a second
- Closet to bed
- 137s unopposed
- Bite
- 200 damage a second
- Reaching the bed costs
all- First seen
- Level 200
What it does.
- Smasher: it doesn't chew a toy in its way. It winds up for 3s and destroys it outright, whatever its toughness. It can't be swallowed.
- Splits: when it is defeated it leaves 3 × Gnomlin.
- Summons: 1 × Gnomlin every 15s.
Wide awake.
On its boss nights after the first trip through the house (from level 260)On its story night and on Hard, it wakes up for real when its health bar is down to half: it stops for 1.2 seconds, roars, and from then on uses a stronger version of its power.
"Gnomlins, two at a time!"
At half health the Scarecrow is wide awake: it calls its Gnomlins two at a time. Keep a toy in your back row!
| Power | Asleep | Wide awake |
|---|---|---|
| Summoned at a time | 1 | 2 |
| Health on the nights it can wake | ×1 | ×0.8 |
On the nights it can wake up it has less health to begin with (the last row), tuned so those boss nights are as hard as before.
Its boss nights.
The Scarecrow waits at the end of every chapter set in The Backyard: first at level 200, then every 240 levels. Its health grows with the level.The Scarecrow waits at the end of The Backyard, at level 200 of the story, and again on Hard Mode.
| Night | Room | Health (with armor and shield) | Of its base health | Wakes up | Gems (first win) | Coins (first win) |
|---|---|---|---|---|---|---|
| Level 200 | The Backyard | 53,597 | ×10.72 | – | 28 | 982 |
| Level 200, Hard | The Backyard | 107,194 | ×21.44 | – | 14 | 982 |
| Level 440 | The Backyard | 79,744 | ×15.95 | Yes | 50 | 1,955 |
| Level 680 | The Backyard | 90,678 | ×18.14 | Yes | 50 | 2,874 |
| Level 920 | The Backyard | 96,268 | ×19.25 | Yes | 50 | 3,760 |
| Level 1,160 | The Backyard | 101,955 | ×20.39 | Yes | 50 | 4,622 |
| Level 1,400 | The Backyard | 106,703 | ×21.34 | Yes | 50 | 5,468 |
| Level 5,000 | The Backyard | 142,309 | ×28.46 | Yes | 50 | 17,107 |
| Night | Room | Health (with armor and shield) | Of its base health | Wakes up | Coins (first win) | Boss bonus, in coins |
|---|---|---|---|---|---|---|
| Level 200 | The Backyard | 42,877 | ×8.58 | Yes | 982 | 2,184 |
| Level 200, Hard | The Backyard | 85,755 | ×17.15 | Yes | 982 | 1,092 or more |
On PC a battle's coins are doubled on top of this. The boss bonus is what the phone game pays in gems, paid in coins at your progress's rate: a Hard win's is worth more the further your story has got.
On Hard a boss has twice its health on the same level's normal night (in the PC game a little less where only the Hard night wakes it up), on top of a harder night.
Beating it.
The game's tip
The Scarecrow bursts into Gnomlins when defeated. Keep a toy in your back row!
Big blasts
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.