
Boss · The Garage
The Junk Titan
A giant robot made of garage junk. It hurls heavy bolts at your toys from far away.
- Health
- 6,000
- Speed
- 0.06 tiles a second
- Closet to bed
- 160s unopposed
- Bite
- 200 damage a second
- Reaching the bed costs
all- First seen
- Level 180
What it does.
- Smasher: it doesn't chew a toy in its way. It winds up for 3s and destroys it outright, whatever its toughness. It can't be swallowed.
- Throws: every 4s at the nearest toy within 4 tiles, for 200 damage.
Wide awake.
On its boss nights after the first trip through the house (from level 260)On its story night and on Hard, it wakes up for real when its health bar is down to half: it stops for 1.2 seconds, roars, and from then on uses a stronger version of its power.
"Bolts, faster and further!"
At half health the Junk Titan is wide awake: it throws bolts faster and further. Walls up front soak them up!
| Power | Asleep | Wide awake |
|---|---|---|
| Throws every | 4s | 2.6s |
| Throw damage | 200 | 240 |
| Throw range | 4 | 5.5 |
| Health on the nights it can wake | ×1 | ×0.9 |
On the nights it can wake up it has less health to begin with (the last row), tuned so those boss nights are as hard as before.
Its boss nights.
The Junk Titan waits at the end of every chapter set in The Garage: first at level 180, then every 240 levels. Its health grows with the level.The Junk Titan waits at the end of The Garage, at level 180 of the story, and again on Hard Mode.
| Night | Room | Health (with armor and shield) | Of its base health | Wakes up | Gems (first win) | Coins (first win) |
|---|---|---|---|---|---|---|
| Level 180 | The Garage | 60,717 | ×10.12 | – | 26 | 897 |
| Level 180, Hard | The Garage | 121,434 | ×20.24 | – | 13 | 897 |
| Level 420 | The Garage | 106,734 | ×17.79 | Yes | 50 | 1,877 |
| Level 660 | The Garage | 121,200 | ×20.2 | Yes | 50 | 2,799 |
| Level 900 | The Garage | 129,241 | ×21.54 | Yes | 50 | 3,687 |
| Level 1,140 | The Garage | 137,053 | ×22.84 | Yes | 50 | 4,551 |
| Level 1,380 | The Garage | 143,558 | ×23.93 | Yes | 50 | 5,398 |
| Level 4,980 | The Garage | 191,951 | ×31.99 | Yes | 50 | 17,046 |
| Night | Room | Health (with armor and shield) | Of its base health | Wakes up | Coins (first win) | Boss bonus, in coins |
|---|---|---|---|---|---|---|
| Level 180 | The Garage | 54,645 | ×9.11 | Yes | 897 | 1,872 |
| Level 180, Hard | The Garage | 109,291 | ×18.22 | Yes | 897 | 936 or more |
On PC a battle's coins are doubled on top of this. The boss bonus is what the phone game pays in gems, paid in coins at your progress's rate: a Hard win's is worth more the further your story has got.
On Hard a boss has twice its health on the same level's normal night (in the PC game a little less where only the Hard night wakes it up), on top of a harder night.
Beating it.
The game's tip
The Junk Titan throws bolts at toys up to 4 tiles away. Walls in front soak up the hits.
Big blasts
Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.