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Bedtime vs. Nightmares Wiki
Junk Goblin

Nightmare

Junk Goblin

Stays back and tosses nuts and bolts at your toys. Ow!

Threat 4
Health
420
Speed
0.2 tiles a second
Closet to bed
48s unopposed
Bite
80 damage a second
Reaching the bed costs
1
First seen
Level 163
Junk Goblin. It stops three tiles short of the Dart Soldier and throws bolts at it.

What it does.

How often it comes: weight 0.9 when a night picks its nightmares (a Shadow Crawler is 3). Threat 4 is what it costs of a night's threat budget.

Health by level.

The numbers above are its base values. Every night multiplies the health and the bites of its nightmares by the level's scale.

NightHealth scaleHealthAs a plain elite, in allBite / s
Level 163×5.662,3763,802304
Level 190×6.142,5794,126327
Level 230×6.572,7604,416347
Level 250×6.872,8844,614362
Level 310×8.63,6115,778445
Level 410×9.654,0556,487495
Level 510×10.044,2186,749514
Level 590×11.114,6657,464565
Level 1,010×11.514,8347,735585
Level 2,010×12.265,1508,240623
Level 4,910×14.15,9219,474714

The PC game's story ends at level 240, so the table stops there.

Normal nights; boss nights and Hard Mode scale differently. From level 42 some nightmares are pink elites: a plain elite has ×1.6 health and ×1.25 bites; from level 101 an elite may have a trick instead of the extra health. The whole curve

Beating it.

The game's tip

Junk Goblins throw from 3 tiles away. Long-range toys and lobbers can reach them.

At home in

Numbers from the game's own data, version 1.0.0 as of November 13, 2026. Toy and nightmare numbers are the base values: every night scales the nightmares to its level (how). You are reading for the phone game (iPhone, iPad, Android): the switch at the top shows the PC game's numbers.You are reading for the PC game, coming to Steam: the switch at the top goes back to the phone game's numbers.

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